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Horned Ones?

Discussion in 'Painting and Converting' started by TheMagePriestOfZlatlan, Jan 5, 2017.

  1. TheMagePriestOfZlatlan
    Skink

    TheMagePriestOfZlatlan Member

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    Is there an easy way to convert cold ones to horned ones? What skinks would be best to use? What rules would i use? (I am having a southlands force and they have these instead of cold ones) Any help would be appreciated thanks
     
    Last edited: Jan 5, 2017
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  2. TheMagePriestOfZlatlan
    Skink

    TheMagePriestOfZlatlan Member

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    maybe i could use these rules[​IMG]
    All i need now is the models and thats where i need help.
     
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  3. tom ndege
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    tom ndege Well-Known Member

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    In case of the mounts just add green stuff horns maybe extend some of the spikes around the face and add some bigger spikes to the tip of the tail...

    For the riders... This could be a more difficult task, if you want them to sit properly on the horned ones back. The current cold ones are quite fat... Maybe you can sculpt some legs or do some cutting and gluing and just fill the gaps... What I think is the easiest way is to use the skinks from the terradon box as riders...

    According to rules I would use the rules for rippers, but without flying... Instead of the rules connected to flying I would use some rules from the saurus knights or maybe give them the ability to shoot during a charge... Like the old special character that was riding a horned one... Or add the vary fight rule to give them the possibility to retreat from combat.. This would be a kind of tribute to their original special ability.
     
  4. TheMagePriestOfZlatlan
    Skink

    TheMagePriestOfZlatlan Member

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    Thanks for the reply, is there any spare riders from the terradon riders set? because i`ll be getting two boxes of them. could i not just use the above picture for horned one rules? but i like the idea of ripper rules
     
  5. n810
    Slann

    n810 First Spawning

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    Perhaps use terradon rider skinks with dark elf coldones ?
    (latest models for both)
     
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  6. tom ndege
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    tom ndege Well-Known Member

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    There is one spare rider in one box... So with two boxes you have two horned one riders...
     
  7. n810
    Slann

    n810 First Spawning

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    and that means that eBay is probably full of those spares...
     
  8. TheMagePriestOfZlatlan
    Skink

    TheMagePriestOfZlatlan Member

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    Not good.
    But yes you might be right
     
  9. tom ndege
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    tom ndege Well-Known Member

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    The skink oracle from the trog/carno kit could be another option... If you don't use it as a priest/star priest... On the other hand it might be worth buying a priest and keeping the oracle for a horned one conversion... Or use one of the other possibilities to convert a skink into a priest and save the oracle...
     
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  10. TheMagePriestOfZlatlan
    Skink

    TheMagePriestOfZlatlan Member

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    the only problem with that idea is that so far i dont plan on buying a carno/troglodon
     
  11. tom ndege
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    tom ndege Well-Known Member

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    Ok... That makes it difficult to have a left over oracle, indeed... ;)
     
  12. TheMagePriestOfZlatlan
    Skink

    TheMagePriestOfZlatlan Member

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    looks like ive come to a dead end i really can't think of an thing apart from using the spare crew of the bastiladon solar engine but even if that worked it still only be one more horned one rider...
     
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  13. Warden
    Slann

    Warden Tenth Spawning

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    I like the idea of using riders from the terradon kit, but unless you resin-cast a bunch of extras that would be a lot of kits to buy. But you can always try bitz websites.

    Only good example I found was the traditional Tichi Huichi's raiders, and you would have to get those on ebay at this point. Plus the models are a tad dated, but can still look awesome when painted well.

    tichi huichi's raiders.jpg

    Also found this gem; his horns look like something out of the beastmen gors kit. Could be simulated using some extra green stuff to make your cold-ones more... spiked. (link- Inxi-Huinzi)

    Inxi-Huinzi.jpg


    The only other conversion I found was from dakka dakka, and it was only of a single skink on the older metal versions of the cold ones:

    166242_sm-Cold%20One,%20Lizardmen,%20Skinks.jpg
    166243_sm-Skink%20on%20Horned%20One.jpg

    166244_sm-Lizardmen,%20Skink%20on%20Horned%20One.jpg

    It looks like the artist just made a "saddle" for the skink on top of the cold one's back with some clay/green stuff for the skink skirmisher to sit on. Pretty easy conversion to make; with this method all you would need would be some skink skirmishers and some leftover cold one bodies (which would be slightly easier to find on bitz websites than terradon rider skinks I think).

    Good luck if you decide to attempt this project, I would love to see more examples of skink cavalry.
     
  14. tom ndege
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    tom ndege Well-Known Member

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    Yes that would be another option... What's your plan for the unit size,by the way? If you're planning to use the rules for rippers three seems a good number for the first step and you can extend it further when you are getting new models that give you new options/opportunities...
     
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  15. tom ndege
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    tom ndege Well-Known Member

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    Good find!
     
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  16. TheMagePriestOfZlatlan
    Skink

    TheMagePriestOfZlatlan Member

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    if i get round to making them (probably wont but i can dream eh?)'ll post pics but dont expect anything great(or anything at all). i do like the look of the one on dakka dakka the front of its saddle has a face on it thats off the temple guard shield
     
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  17. TheMagePriestOfZlatlan
    Skink

    TheMagePriestOfZlatlan Member

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    Yes three would be a good starting number.
     
    Last edited: Jan 5, 2017
  18. TheMagePriestOfZlatlan
    Skink

    TheMagePriestOfZlatlan Member

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    If i got the lizardmen cold ones I would have 12 left over.
     
    Last edited: Jan 5, 2017
  19. n810
    Slann

    n810 First Spawning

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  20. TheMagePriestOfZlatlan
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