correction correction: It gives him more disposable income to buy basing materials from me, so i can fund my computer purchase
Hang on I need a new PC as well, I looked at mine last night quad core i5 3.33ghz, decent card and plenty of ram but it runs TW 1 slow
Those look quite a bit more accurately painted than your last ones, especially the shields. Well done! ...and I struggled a bit with myself over this so please take it as a friendly critique because it is meant that way: IMO your lizards look way better than your SCE. I think the reason for that is that the lizards have very natural, flowing lines. Most of their shapes are either scales or skin, or bones and horns, biological stuff that seldom has sharp edges. So if you make minor mistakes in accuracy nobody notices. Now with SCE it is different: they consist mostly of armor. And armor is artificial so it tends to have more sharp edges. And I think that's where some inaccuracies become visible. I know that it can be a huge problem if you have motoric issues affecting brush control (like I do, which incidentally is one reason why I chose Seraphon over SCE when I started the hobby) it becomes visible in those spots. Example: compare areas with curved lines to areas with straight lines, especially those where you have high contrast (white to blue or gold to blue contrasts). Those are the areas where you have to slow down to increase accuracy. You are a very fast painter it seems (much faster than me) so I think you can afford slowing a tiny bit down there. So my advice is: - slow down when painting those parts - use a small brush for those lines. A really small one. - especially if you tend to quiver: let the shape work for you: try adjusting your brush angle so it is impossible to hit the parts you don't want to touch - use slightly more shade in those edges to cover up the small errors. I know I am perhaps not the best person to give painting tips since I am a beginner myself, but those tips really helped my own accuracy so I thought I'd mention them. You are not a bad painter and I don't want to diss you but I noticed that difference and maybe I can help with that.
I gave @Lord-Marcus a run through on a model he painted way back and I felt the same about being to critical but he took every word I said as a positive. Your right armour is much harder to paint crisp, try space marine edge highlighting to see what I mean. Going back to SCE the white on the shield looks blocky atm but that could be down to what the client has asked and payed for.
And I see @Aginor's comment no differently. I accept the criticism and will aim to improve. I only hope you guys do see progress over time. And oh my God do you have a point on edge highlighting.
Definitely! Even the best and most experienced painters with years of painting behind them still improve by practice. I am still in the phase in which you learn something new or refine an existing technique almost every week. An exciting time, although from time to time I try something new and it actually looks inferior than something older. Part of the process I guess.
I mean I've settled into a way of painting for basic things. I still try to learn new techniques and try new things though. Especially on models I've never painted before.