1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

8th Ed. Help with combat oriented 2500pts list

Discussion in 'Lizardmen & Saurian Ancients Army Lists' started by Gar'ruk, Jun 27, 2015.

  1. Deusvult
    Chameleon Skink

    Deusvult Active Member

    Messages:
    150
    Likes Received:
    66
    Trophy Points:
    28
    Also, think about the Crown of Command(replace OTS) on that Old Blood. This will let him charge something with ranks and characters and whatever and just hold them up, or break them, eventually.
     
  2. Gar'ruk
    Skink

    Gar'ruk New Member

    Messages:
    18
    Likes Received:
    1
    Trophy Points:
    3
    Yeah I will try to see how low comp score this will get
     
  3. Gar'ruk
    Skink

    Gar'ruk New Member

    Messages:
    18
    Likes Received:
    1
    Trophy Points:
    3
    Ok here is my first rough list. It i actually above 2500 points so I have to shave points somewhere. What do you guys think?

    Slann; Lord At’nak. 460
    - LVL 4 (Light)
    - BSB (Standard of discipline)
    - Channeling staff
    - Obsidian lodestone
    - Soul of stone
    - Harmonic convergence

    Saurus Oldblood; Ruk'tar. 266
    - Great weapon
    - Dragonhelm
    - Talisman of Preservation
    - Crown of Command
    - Cold one

    Scar-veteran; Gar'nuk. 150
    - Great weapon
    - Armour of destiny
    - Cold one

    Skink Chief; Xi’za. 94
    - Tormentor sword
    - Lustrian javelin
    - Light armour
    - Enchanted shield
    - Luckstone
    -Terradon

    Skink Chief; An’hun. 94
    - Warrior bane
    - Lustrian javelin
    - Light armour
    - Charmed shield
    - Dragonbane gem
    -Terradon

    Skink priest; Te’quin. 90
    - Lvl 1 (Beast)
    -Dispel scroll

    30 Saurus warriors. 360
    - Full command

    12 Skink skirmishers. 84
    - Javelin & shield

    12 Skink skirmishers. 84
    - Javelin & shield

    12 Skink skirmishers. 84
    - Javelin & shield

    26 Templeguard. 394
    - Full command

    Ancient Stegadon. 250
    - Sharpened horns

    1 Salamander hunting pack. 84
    - Extra handler

    1 Salamander hunting pack. 84
    - Extra handler
     
    Last edited: Jul 6, 2015
  4. Deusvult
    Chameleon Skink

    Deusvult Active Member

    Messages:
    150
    Likes Received:
    66
    Trophy Points:
    28
    Will reply some more later, but you have missed what looks to be around 40 pts off the old blood, in my head I believe he is 266 but something seems wrong with that number.
     
  5. Gar'ruk
    Skink

    Gar'ruk New Member

    Messages:
    18
    Likes Received:
    1
    Trophy Points:
    3
    You are correct. I was cut-pasting between two lists and the point cost on the Oldblood got mixed up :rolleyes:

    So currently 78 points over...
     
    Last edited: Jul 6, 2015
  6. Deusvult
    Chameleon Skink

    Deusvult Active Member

    Messages:
    150
    Likes Received:
    66
    Trophy Points:
    28
    Ok, so you are about 13 points shy of the 625 for your core requirement. Do you need the second skinky chief? Dropping him would solve your points problem.
     
  7. Gar'ruk
    Skink

    Gar'ruk New Member

    Messages:
    18
    Likes Received:
    1
    Trophy Points:
    3
    Yeah I had one more Skink unit from the beginning. Maybe bump them to 14 and drop one Skink Chief?
     
  8. Deusvult
    Chameleon Skink

    Deusvult Active Member

    Messages:
    150
    Likes Received:
    66
    Trophy Points:
    28
    If you like, you could take 2 x 12 Skirmishers and 2 x 10 cohorts. This is similar to what I run. As well as dropping the Skink Chief. Nets you an extra speed bump. Also I have found cohorts quite handy against light cav. Usually they are not more than 5 means your skinks can actually be steadfast against them.
     
  9. Gar'ruk
    Skink

    Gar'ruk New Member

    Messages:
    18
    Likes Received:
    1
    Trophy Points:
    3
    Do you run Javelins and Shield on all your Skinks then?
     
  10. Deusvult
    Chameleon Skink

    Deusvult Active Member

    Messages:
    150
    Likes Received:
    66
    Trophy Points:
    28
    My skirmishers run blowpipes. I know the arguments for javelins, but I like the pipes. I figure you wanted to run Javs, so didn't think to say other wise.
     
  11. Gar'ruk
    Skink

    Gar'ruk New Member

    Messages:
    18
    Likes Received:
    1
    Trophy Points:
    3
    I used to run only Skirmishers with blowpipes. But I never hit anything with them :rolleyes:
    So I switched to javelin and shield wich was nice with Wyssans. So I am able to use
    both if it would be the best option.
     
  12. Deusvult
    Chameleon Skink

    Deusvult Active Member

    Messages:
    150
    Likes Received:
    66
    Trophy Points:
    28
    Ooo Javs are str-user aren't they. Hmm never thought about that really. I like just a cohort of 10 with javs as a nice speed bump or pain in the arse unit. Putting Wyssans on them would be gravy.
     
  13. Gar'ruk
    Skink

    Gar'ruk New Member

    Messages:
    18
    Likes Received:
    1
    Trophy Points:
    3
    Yeah strenght 4 Skinks ain't too shabby :D
     
    Last edited: Jul 9, 2015
  14. Gar'ruk
    Skink

    Gar'ruk New Member

    Messages:
    18
    Likes Received:
    1
    Trophy Points:
    3
    Do you guys prefer the giant blowpipes on the ancient steg?
     
  15. Deusvult
    Chameleon Skink

    Deusvult Active Member

    Messages:
    150
    Likes Received:
    66
    Trophy Points:
    28
    I always take ancient stegs over normal. Not for the shot but the extra strength. If my steg does not have an engine (and sometimes when it does), it is used to punch something hard. The extra strength knocks 1+ armour to a 4+ and lets you wound more often. I always run sharpened horns for the d3's.
     
  16. Gar'ruk
    Skink

    Gar'ruk New Member

    Messages:
    18
    Likes Received:
    1
    Trophy Points:
    3
    Yeah mine is built with giant blowpipes and I ALWAYS take sharpened horns :)
     

Share This Page