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9th Age 9th Age Tournament Lists (2500pts)

Discussion in 'Lizardmen & Saurian Ancients Army Lists' started by Pepticsalve, Jun 19, 2016.

  1. Pepticsalve
    Saurus

    Pepticsalve Member

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    Hi guys, I've been away from WHFB for ages (since 2014). But I'm going to start playing again with 9th age as it really does look like an excellent rule base. Anyway... I have a 9th age tournament at the end of the year - main thing is just to have fun, but would be good to take a semi-competitive list with me. I've thrown together a couple of list ideas. I'm going to need to buy quite a few models for either list, so would be good to put together a 'definitive' list I can work towards for the end of year tourney. Can anyone who is familiar with 9th age give me some critiques and perhaps point out which list (if either) I should work towards building...

    List one
    Lord - Cuatl Lord (general), BSB. 320pts
    Hero - Saurian Veteran, Spear of the Stampede, Carnosaur. 255pts
    Core - Saurian Warriors (x28), FC. 313pts
    Core - Saurian Warriors (x24), Spears, FC. 317pts
    Special - Skink Hunters (x8), Chameleon, Champion. 102pts
    Special - Skink Hunters (x8), Chameleon, Champion. 102pts
    Special - Temple Guard (x30), FC. 460pts
    Special - Thyroscutus. 130pts
    Rare - Weapon Beast (x2), Spearback. 120pts
    Rare - Taurosaur. 200pts
    Rare - Stygiosaur, Champion. 175pts

    List Two
    Lord - Saurian Warlord (general), Carnosaur, Spear of the Stampede. 300pts
    Lord - Skink High Priest, Level 3, Taurosaur, Sharp Horns, Ancient Plaque. 440pts
    Hero - Saurian Veteran, BSB, Axe of Battle, Light Armour, Hardened Shield. 155pts
    Core - Saurian Warriors (x35), Spears, Totem Animal Serpent, FC. 495pts
    Core - Skink Braves (x15), Short Bow, Musician. 95pts
    Core - Skink Braves (x15), Short Bow, Musician. 95pts
    Special - Skink Hunters (x8), Chameleon, Champion. 102pts
    Special - Skink Hunters (x8), Chameleon, Champion. 102pts
    Special - Thyroscutus, Altar of the Snake-Gods. 145pts
    Special - Skink Sky-Riders (x3), Shield, Champion. 125pts
    Rare - Weapon Beasts (x2), Spearback. 120pts
    Rare - Weapon Beasts (x2), Spearback. 120pts
    Rare - Stygiosaur, Champion, Predatory Roar. 200pts

    I think the second list would be more fun - don't know how competitive either would be. There are definitely some units in both lists I want to include (the weapon beasts, the chameleons, the taurosaur/stygiosaur/carnosaur/etc).

    Any ideas / comments?...
     
  2. Mr Phat
    Skink Chief

    Mr Phat 9th Age Army Support

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    What path will you be using?

    Think alchemy would be a nice fit asyou might struggle against high ar.our...and saurians love those blades!

    I think your second list looks more fun and also stronger.
     
  3. Pepticsalve
    Saurus

    Pepticsalve Member

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    Cheers, yeh I'm definitely leaning towards the second list, I think it will be much more fun to play with. For magic on the 2nd list I was thinking wilderness for the priest. It would be handy having two spell casters with wilderness, even if the stygiosaur rider only gets sig spell and the bolt thrower (which IMO are both excellent spells). The signiture spell will definitely be handy cast on the saurus block (strength 5 and 3 points of armour piercing), not to mention the toughness boost. Looking forward to throwing down 4 dinosaurs on the board though...... Can never have too many dinosaurs......
     
  4. Mr Phat
    Skink Chief

    Mr Phat 9th Age Army Support

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    I think you need alternatives to thst block reaching combat. With two wildernes sigs your opponent knows! :p
     
  5. Pepticsalve
    Saurus

    Pepticsalve Member

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    Haha yes you could be right...... I'll give it some thoughts.
     

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