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AoS NEW *rumor*

Discussion in 'Seraphon Discussion' started by Logan8054, Jan 28, 2019.

  1. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    Skink speed bumps.
     
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  2. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    Additional 3" really crucial for that? Although you could try for Bastiladon T1 charges, lol.
     
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  3. Vinosh
    Cold One

    Vinosh Well-Known Member

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    but the saurus oldbloods commands ability with the add 1s to hit with charge allows guard and carnosaur to hit on 1s!!!!!!!!
     
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  4. Deynon-Nikus
    Skink

    Deynon-Nikus Member

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    I'm pretty sure there is a rule that 1's always fail
     
  5. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    there is going beond 2+ to hit just protects you from -s to hit
     
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  6. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    The problem is just none of those units really can take a hit once you've established the control. It's awesome to just move up and sit on objectives and dominate board control with horrors, or ardboyz, or fyreslayers because they aren't going to immediately die when something touches them.

    Also having a good battalion will be huge. Getting the choice of first turn to establish that board control or give it away and counter charge will really get the most out of that specific trait. If we have a good counter punch army, that trait will do wonders.

    Either way, i'm super excited to get the missing spots filled in. We're just missing so much crucial information right now it's hard to see exactly where any given list/host/unit is going to lean.
     
  7. Xuil
    Chameleon Skink

    Xuil Well-Known Member

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    I suspect the (mandatory?) artefacts and command traits will do more to determine which constellations are best.

    Similarly, I’ll be shocked if some artefacts aren’t locked behind ‘coalesced’ or ‘Starborne’ only.
     
  8. Vinosh
    Cold One

    Vinosh Well-Known Member

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    In some cases tho the best may not be the best for a certain strategy
     
  9. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    I'd be interested to see the specific breakdown of what coalesced gets vs starborne.

    At the moment, scaly skin and plus 1 jaw attack simply dont make up for losing summoning and teleporting, so I'm thinking there's a missing piece somewhere
     
  10. Cuetzpal Pilli
    Temple Guard

    Cuetzpal Pilli Well-Known Member

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    Exciting times fellow spawnlings!

    I like what I've seen so far of the rules preview, but something has me feeling a bit uneasy. Like they're going to take away one (or a few) iconic/cherished thing(s) that will infuriate every Seraphon player out there (ie. losing Wary Fighters or blowpipe/shield on skink warscrolls/loadout as some have mentioned before).

    But, I won't let the darkness overshadow the light at the end of the tunnel that is this week! I can already see it now, as soon as GMG/MWG/or whoever you're go-to YouTuber/blogger that reviews battletomes put up their vids, this forum is gonna explode! (for better or for worse, but hoping it's the former!)
     
    Last edited: Mar 3, 2020
  11. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    I'm pretty excited to see the full thing. I doubt they'd take away wary fighter.... But if they do, skinks will become literal chaffe to throw away, more so than before.

    As to the reviews. It will be a veritable frenzy and there will be spilled blood.
     
  12. Nart
    Carnasaur

    Nart Well-Known Member

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    Don't forget unique command abilities for constellations. You want to take some just for them. Battle Traits are not everything.
     
  13. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Very true. Command Traits, Artefacts, Command abilities, and battalion bonuses all weigh heavily into list optimizing.
     
  14. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Speaking of artifacts, I wonder what we will be getting. It should be fun whatever it is as most of the current version nes are useless
     
  15. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    True, Light of Dracothion (might be the DT artefact?) and Incandescent Rectricies are the only good ones at the moment.
     
  16. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    that skink starseer is in some trouble... looks like Khorne hounds got him surrounded....
     
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  17. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Like a miniature retelling of Kroak vs the Bloodthirsters.
     
  18. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    anyone else realize they have to give the Slann a whole new warscroll spell.... Celestial Daemons don't exist anymore according to the releases....
     
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  19. ASSASSIN_NR_1
    Carnasaur

    ASSASSIN_NR_1 Well-Known Member

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    They might just change it to 'Seraphon' then
     
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  20. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    maybe. but the whole point was to combat the chaos banners that add models on low battleshock tests
     
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