Different players obviously have different opinions, but you can find a lot of discussion on the relative strengths of different units here:...
I have 2 comments - 1) at competitive events there tend to be the big dragons (Star Dragon, Necrolith Dragon, Chaos Dragon, etc.). They will...
I'm not going to argue these rules in this forum, but thank you for the feedback. <3
The Slann is not a must take.
Because so many different venues have so many different rules interpretations, I have been working on a comprehensive rules FAQ for our local...
I would take that data with a grain of salt. The 41 data points for Lizardmen (and in general all the numbers you see above) are total number of...
Them getting to reform is usually fine. The point is you can now get the charge against units that usually outrange you. Also, depending on...
Since multiple people have asked, my lists for both of the last two events are below. The ancient stegadons have been fine, but it is the...
I don't know that I'd call it "dancing skinks around". Skinks mostly belong up in the opponent's face, throwing Javelins at them and daring them...
Just to reinforce the theme of the thread, I took first place in the tournament today. My list involved 5 units of skinks, an oldblood on...
Skirmishers don't panic non-skirnishers if they run through them. They still panic other units from things like breaking. But we are cold...
While I would love for the stegadon impact hits to have AP, it is worth noting that alot/most things that cause impact hits do not get AP on them....
The functionality is different. Units that charge skirmishers have to charge directly towards the nearest model to them in the skirmisher unit....
The biggest problem with ripperdactyls is that they are impetuous. Your opponent can often force them to make a super long charge and fail it on...
I have also played many games and gone to several tournaments (another one coming up this weekend, wish me luck!). I agree with a lot of what you...
I would advocate for the "Tenderiser" from the Ogre Kingdoms as the best weapon. But the choppa is also really good.
Hmm, seems like the rules are very broken! Pg 340 says a model "can only carry one shield" Pg 337 says, with shields as an example, "there is no...
At least according to my spreadsheet, the Talisman of Protection (5+ ward save for 30pts) is one of the best protective magic items in the game....
You use your own strength characteristic either way, and the potion doesn't change that, so I don't think that rule applies here. I think the...
In reading Potion of Strength, it says the "model" gains +d3 strength. Am I right in assuming if you have a skink chief on a stegadon, and he...