LORDS: 265 Old Blood- La, Cold One, Blade of Tzunki, Enchanted Shield- 265 HEROES: 488 Scar-vet- La, Maiming Shield, Sword of Battle, Cold One-...
Re: Sarus Scar-Vet Tactica I agree with the two previous posts, the Enchanted Shield is most defiantly a shield and NOT a suit of armor and con...
Re: Sarus Scar-Vet Tactica No it's a 0+. scaly skin 5+ light armor 4+ enchanted shield 2+ thick skined 0+
Re: Sarus Scar-Vet Tactica Some character builds from when the book first came out. Scar-vet, Old Bloods and skinks for your viewing pleasure....
I've played with the idea of sticking that chief build (on a ancient the 40 pts is definitely worth teh extra survivability and strength) in a...
List edited. Still wanted to keep the other up for comparison. LORDS: 460 Old-blood- Light Armor, Carnisaur, Enchanted Shield, Glyph Necklace,...
yes, but for 5 pts more I get a1+ AS w/ the enchanted shield in addition to +1 ATK.
Fought with a list much like this the other day except it had Kroxc-gor as the general against O&G. It worked out pretty well though we each ended...
Sounds like a good ol' time. I'm in.
Totally uncalled for Donkey.
Skink War Chief (Lord Choice) Points: 80 M: 6 WS: 5 BS: 7 S: 4 T: 4 I: 8 W: 3 A: 4 LD: 7 Weapons and Armor: Hand Weapon Options: Light Armor 4...
Now that would be awesome!
I'dassume that if they're listed as infantry in the summary of their book then they are indeed infantry.
Go for it. I would love to see a ranked skink FAQ since I still can't seem wrap my head around ranked skinks and it shows on the battle field.
Well now, since that's finally figured out, onward to terror causing glory :beaver: thanks guys.
anyone know of any battle report programs that run on macs, so i can give a visual tid-bit?
I'm not exactly sure how to answer the question since both choices fill a different roll. From my experience Terridons are a must have, at least...
Sine the howda weapons are considered war machines are the stegs themselves deployed at the same time following the rules for war machine...
Hmm, well that's how I was taught, guess they got it wrong.oh, well. 10.5 kills is still way over 25% casualties.
Against O&G Terridons area god send, a unit of 4 can easily take out his fast Wolf Riders by droppibng rocks on em and pincushioning the last one...