Man I'd love to see someone explain why his lizardman warband is in mordheim ;)
With BBoC you can get a shield, which grants better armour save and if you are mounted, GW is just a dumb choice. Sure GW gives 2 higher S but if...
Did I get it right...you are taking 5 rare choices in a 2250 army?
I play O&G, and in my opinion, the worst lore my enemy can pick is the lore of fire. All spells do damage and decrease unit fighting prowess....
I believe the reason why it's under the 'Magic Items' is because GW didn't want to make another section with the topic 'Non-Magical Items' or...
Agreed
I think it's not even bad with sallies, cuz they random their range, but for example you could fire a flame cannon at an enemy 2 inches away and...
Yeah well wanna play vampire counts with real blood knights? 5 of these fellas cost £48.95...that's just GAY. Then again chaos knights cost...
You can do that and in my opinion templates hit what ever is under them.
I've fielded a slann without a unit. With a superior magic and being ethereal the slann is really hard to bring down, just be careful to keep him...
T3 no armour archers are not a problem if you have forked lighting/uranon's thunderbolt. You probably have 1-2 skink priests in your army and most...
Temple guard can be used as a great shock unit without a slann. Get 10-12 temple guard and place them 2x5 or 2x6 (+ maybe a scar-veteran?). Saurus...
If you play the horn, you probably should max its effects. Get as many cavalry units and saurus units with a cold one hero as possible. Immune to...
And all is said.
I agree. I often play against High elves and dragon princes would totally be a pain if the burning alignment had flaming attacks. Though it's only...
Yeah. A bit too cheesy, eh? I would definately use the rocks as shooting attacks. In cases like this it is simply fair to use logic and common...
I've used 2 wide 5 deep skink units in a few games. They work fine and are much easier to manouvre than a unit 1 wide and 10 deep, though it...
Drop one kroxigor and get your saurus heroes cold ones. +2 to their armour save, unit gains immunity against fear.
So you prefer a close combat army when facing a dragon, manticore and hydras...I'd say Oldblood with Blade of Realities is the weapon of choice....
Indeed. Good byyyyyye outriders (f*ckers).