(Order allegiance.) 240 -- Saurus Scar-Veteran on Carnosaur, celestite warblade (Relic Blade), Reckless 200 -- 10 Saurus Knights, celestite blades 200 -- 40 Skinks, dartpipes, clubs 200 -- 40 Skinks, dartpipes, clubs 140 -- 3 Ripperdactyls Following the promising performance of my 81-Skink list in 500 points, I'm thinking I could expand it to 1,000 points by giving it some punch via a Scar-Vet on Carnosaur and some Saurus Knights. Usually I field my Saurus Knights in units of 5 due to occasional trouble in piling in a larger unit, but this time I'm going with 10, both to finish deploying first and because they're rather fragile and sometimes get butchered while waiting for their turn to fight in the combat phase. I'll be going Knights first, Carnie second, unless circumstances warrant otherwise. The Skinks serve mostly to snipe bonus-providing heroes and shield my Knights and Carnie from enemy charges even in the event of an enemy double turn. I know most people field their Skinks with shields rather than clubs, but I've got 80 of those and I'm sure as hell not changing them.