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AoS 1.5K Team Battle Seraphon-Stormcast vs. Ironjaws-Nurgle

Discussion in 'Seraphon Army Lists' started by Zeke, Apr 30, 2019.

  1. Zeke
    Skink

    Zeke Member

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    Typically I wouldn't try to run Thunderquake here since its only 1500 points but since its a team game I think it could be kind of fun and my Stormcast partner typically runs a fairly beefy list, also he doesn't mind being a meat shield. Ideally I would like to fit either Cogs or Balewind in here for the additional summoning points but don't necessarily need it. Could potentially decrease Razordons by 1 and squeeze one of them in.

    This is what I was thinking, please let me know your thoughts?

    Leaders:
    General:
    Slann Starmaster
    • Great Rememberer
    • Incadescent Rectrices
    Engine of the Gods
    • Glyph Feather Charm

    Battlelines:
    10 Skinks - Boltspitter + Shield
    10 Skinks - Boltspitter + Shield
    10 Skinks - Boltspitter + Shield

    Artillery:
    4 Razordons + Skink Handlers

    Behemoths:
    Stegadon - Sunfire Throwers
    Bastiladon - Solar Engine

    Battalions:
    Thunderquake Starhost

    Total: 1480 points and 80 wounds

    My thinking here is to bank summoning points turn 1 and on turn 2 bring out Astrolith Bearer for the re-rolling of hits and make my Thunderquake mostly Savage so I would be re-rolling hits, wounds and saves.
     
    LizardWizard likes this.
  2. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    This list looks solid.

    There is a good chance the Nurgle Player will be at a -2 to -4 to hit in shooting with his hordes. The SCE player might have to deal with nurgle for you.
     
  3. Zeke
    Skink

    Zeke Member

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    That is a good point @LizardWizard. I always have a hard time deciding what to bring when playing against Nurgle. For future reference., do you have any suggestions for a solo Serpahon vs. Nurgle list?
     
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