Hey guys, I'm a Saurus fanboy and I came up with the following list: Allegiance: Seraphon Mortal Realm: Hysh Leaders Slann Starmaster (260) - General - Trait: Great Rememberer - Artefact: Incandescent Rectrices Saurus Oldblood on Carnosaur (260) - Artefact: Blade of Realities Saurus Scar-Veteran on Cold One (100) - Artefact: Lens of Refraction Saurus Astrolith Bearer (160) Engine of the Gods (220) Skink Starpriest (80) Battleline 15 x Saurus Knights (270) - Lances 5 x Saurus Knights (90) - Lances 5 x Saurus Knights (90) - Lances Units 3 x Ripperdactyl Riders (140) Battalions Firelance Starhost (150) Dracothion's Tail (80) Endless Spells Balewind Vortex (40) Chronomantic Cogs (60) Total: 2000 / 2000 Extra Command Points: 2 Allies: 0 / 400 Wounds: 105 I absolutely love the idea of pairing a teleporting mounted saurus vanguard with summoning support from the Slann stop the BWV, while the Starpriest can add range to the slann's spells (as well as casting Chronomantic Cogs), cast starlight and level his serpent staff at the big unit of knights which will pack some serious punch when near the SV. I know this list will be fun to play (at least for me) but the question is: is it competitive? And if not, what would you change?
I can't really tell whether it will be competitive, but it sure looks intriguing. Also bonus points for using Knights, one of our most underrated units.