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AoS 2k Coalesced/Koatl’s Claw list help

Discussion in 'Seraphon Army Lists' started by HoofFlexerXL, Apr 3, 2020.

  1. HoofFlexerXL
    Jungle Swarm

    HoofFlexerXL New Member

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    New to Seraphon and AOS in general. Wanted to know what everyone thought of this list. I have been playing skaven so it just seems like low body count to me but that’s just me lol

    Seraphon
    Realm:Hysh
    Constellation: Coalesced/Koatl’s claw

    Battalions: Sunclaw Temple-Host

    Leaders

    Saurus Scar-Veteran on Carnosaur -
    War Spear (General)
    Ct: Dominant Predator
    Artifact: Eviscerating Blade

    Saurus Oldblood on Carnosaur

    Artifact: Aetherquartz Brooch

    Saurus Astrolith Bearer

    Slang Starmaster

    Spell: Stellar Tempest

    Battleline
    Saurus warriors
    x30 (spears)
    Saurus warriors x20 (clubs)
    Saurus warriors x20 (clubs)

    Units
    Salamander Hunting Pack
    x8
    Saurus Knights x10 (lances)

    I don’t know of I should go clubs or spears on the saurus. Was also considering dropping the battalion for another set of 10 Knights (but I hear the brooch is really good) also thought 2 units of 30 saurus 15 knights 3 kroxigor or 3 ripperdactyle and a CP. thanks for the help in advance







     
  2. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    always go spears on a unit bigger then 10 getting twice as many attacks in(fighting 2 ranks deep) is better over all then -1 rend.
    as for the list i would drop the second carnasuar and the astrolith for a sunblood a starpriest and pushing one of the warrior blocks up to 30 so you have 30 30 20
    the atherquarts broach is very good for koatl getting a CP back on a 4+ and a 5+ on your general is great
     
  3. HoofFlexerXL
    Jungle Swarm

    HoofFlexerXL New Member

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    Ok I can see why a sun blood and starpriest would be good. I like the big bulk dinos but your idea mite be better I just know from watching a few battlereports I liked how the 2 carno worked
     
  4. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    carnasuars are great misses but you need the buffs to make them work. the same with warriors.one of these days ill figur out a way to get 4 carnasuars in a list but untill then im sticking to one
     
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  5. HoofFlexerXL
    Jungle Swarm

    HoofFlexerXL New Member

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    Any recommendations on what one to pick?
     
  6. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    If you're going support go old blood if you're going damaged then scar veteran with a sword of Japan or the eviscerating blade
     
  7. HoofFlexerXL
    Jungle Swarm

    HoofFlexerXL New Member

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    Ty for all the help
     
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  8. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    You definitely want to add in a Starpriest.
     
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  9. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    I think these are great suggestions.

    With Sunclaw i'd maximize the damage you're doing within an inch. So much of your damage comes from the bites.

    Without a skink priest i prefer the rend unless you're at 40. With the knights, i'd definitely add the skinkpriest tho.

    It's one of those things i think you just have to get a feel for in practice. See what you prefer. The 1'' range can be a real pain in the ass when it comes to piling in.

    Also i like the Scar Vet/Sunblood combo personally. 2 hits on 6's is roughly equivalent to +1 to hit and the scar vet is cheaper.

    IMO i'd run the list as is and go from there. Make tweaks based on what you do or do not like the feel of as you use it.
     
    Last edited: Apr 3, 2020

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