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AoS 2k first tournament, November

Discussion in 'Seraphon Army Lists' started by Aktanolt, Sep 17, 2018.

  1. Aktanolt
    Skink

    Aktanolt Member

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    Hi guys,
    First post here after lurking on all the forum. Former fantasy battle tournament player, i've came back to the game a month ago and i plan to chose and paint what i'll play in my upcoming first tournament.
    I'm hesitating between two lists and i'd love to have your insight, considering i don't know if it's hard or friendly level tournament ( so i'll take the most competitive list)

    Here we are ,

    List 1

    Leaders

    Slann Starmarster : Gryph feather , Great rememberer
    Engine of the gods
    Astrolith bearer

    Units

    10 skinks
    10 skinks
    10 skinks
    3 razordons

    Thunderquake Starhost

    Engine of the gods : Incandescent rectrice
    Bastiladon : prism
    Bastiladon : prism
    3 skinks handlers
    3 razordon



    List 2

    Leaders

    Slann Starmarster : Gryph feather , Great rememberer

    Units

    10 skinks

    Shadowstrike Starhost

    Skinks Starpriest ( or Skink priest ? ) prism of amyntok
    10 skinks
    10 skinks
    6 Ryperdactyles


    Thunderquake Starhost

    Engine of the gods : Incandescent rectrice
    Bastiladon : prism
    Bastiladon : prism
    3 skinks handlers
    2 razordon

    I have lots of other models, just need to schedules things to paint :)
     
    Crowsfoot likes this.
  2. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    Welcome aboard

    List 1, you have 2 EotG but you only need 1 for the Thunderquake, have you 2 for a reason?

    List 2, running 2 batallions is risky at 2k better at 2.5k, also skinks won't do anything in units of 10, in your shadowstrike better to have a 40 skink unit so they all get buffed.

    As a brand new player I would go with Thunderquake as it is easier to play than Shadowstrike, Shadowstrike is deadly but Thunderquake is just hard to kill.
     
  3. Aktanolt
    Skink

    Aktanolt Member

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    Hey Crowsfoot, thanks for the answer.
    I'll give you some more informations .

    List 1 : i picked one more to improve a bit my summoning power, maybe it's to much and i got other option ( carno ? )

    List 2 : The idea was to have TQ plus a bit more impact to fastkill key target so the shadowstrike. Skinks are just here for BattleLine and unlocking battalion, havent tryed yet big skinks unit, only screener , obj taker ...

    Considering my experience , i'm not " brand new ". I'm a former tournament player ( warhammer battle ) and playing 1 / 2 Aos games each week so i can get used to SS without a problem :p
     
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  4. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    I'd go list 2 then ;)

    Allegiance: Seraphon

    Leaders
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    Engine of the Gods (220)
    Skink Starpriest (80)

    Battleline
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Boltspitters & Star Bucklers

    Units
    3 x Skink Handlers (40)
    1 x Salamanders (40)
    6 x Ripperdactyl Riders (280)

    Behemoths
    Bastiladon (280)
    Bastiladon (280)

    Battalions
    Shadowstrike Starhost (180)
    Thunderquake Starhost (120)

    Endless Spells
    Balewind Vortex (40)

    Total: 2000 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 91
     
  5. Aktanolt
    Skink

    Aktanolt Member

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    The balewind addition is a good idea ( i wanted to get one since i came back to the game :)) Thx for this. Now let's train with it !
     
    Crowsfoot likes this.
  6. SimonDread
    Saurus

    SimonDread Member

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    One drop is an idea too:

    Allegiance: Seraphon

    Leaders
    Saurus Astrolith Bearer (160)
    Saurus Oldblood (120)
    - Suntooth Maul
    - Artefact: Prism of Amyntok
    Saurus Scar-Veteran on Cold One(100)
    - Artefact: Blade of Realities
    Skink Starpriest (80)
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    Engine of the Gods (220)
    - Artefact: Incandescent Rectrices

    Battleline
    40 x Saurus Warriors (360)
    - Spears
    10 x Saurus Warriors (100)
    - Clubs
    10 x Saurus Knights (180)
    - Lances
    5 x Saurus Knights (90)
    - Lances
    5 x Saurus Knights (90)
    - Lances

    Battalions
    Dracothion's Tail (80)
    Firelance Starhost (150)

    Total: 1990 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 131
     
  7. Xasto
    Ripperdactil

    Xasto Well-Known Member

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    I don't have a lot of experience with Saurus lists, but 1 thing I can say is that there are probably a bunch of artifacts from the realms that might be more effective than the prism of amyntok on the Sunblood. Maybe you've already considered them and this one fits your plan better, I was just wondering since it is less common these days to see 2 artifacts from the Seraphon ones when there are a plenty to choose from the realms, let alone 3 of them!
     
  8. SimonDread
    Saurus

    SimonDread Member

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    Nope I didint.
    Im still testing variation in Seraphon Alligiance.
    What do You recommende?
     
  9. Putzfrau
    Salamander

    Putzfrau Active Member

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    the Ghyrstrike (or something like that) realm artifact is amazing for Sunbloods. +1 to hit and to wound means his exploding sixes are now exploding 5's.
     
  10. Xasto
    Ripperdactil

    Xasto Well-Known Member

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    Like I said I don't know much about Saurus list, but I guess the Sunblood is part of the synergy going on? If so, I'd maybe look for something that can make him more durable, like a Gryph-Feather Charm from Ghur (-1 to hit him, +1 move) or maybe a Ignax's Scales (4+ ignore MW), depending on what you're more affraid of. If his role is more of a get in and beat down people, I'd probably look into more offensive artifact, at which point your Prism of Amyntok might be just fine.
     
  11. Xasto
    Ripperdactil

    Xasto Well-Known Member

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    That sounds like just the kind of offensive artifact I would take if that's what I wanted my Sunblood to do!
     
  12. Putzfrau
    Salamander

    Putzfrau Active Member

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    It's really pretty awesome, it makes him pack a sneaky punch. With 5 attacks hitting on 2s, exploding on 5s, and wounding on 2s, exploding into d3 damage on 5s... I've definitely taken some people by surprise

    However, that MW protection sounds pretty awesome too, it's really his one defensive weakness.
     
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  13. Xasto
    Ripperdactil

    Xasto Well-Known Member

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    Definitely sounds scary! :eek:
     
  14. gmoney
    Saurus

    gmoney Member

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    I thought the 1 drop fangs of sotek is the go to saurus list (even though I have no idea how to build it or play it)
     

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