Hey there once again guys ! I 'm gonna participate in a tournament in 2 weeks or so and I would like your opinion about my list ( not ideal, more like the units I do have put together in a proper manner ) Sunclaw Starhost 80p Sunblood 120p Saurus Warriors x40 400p -Spears Saurus Warriors x10 100p -Clubs Saurus Warriors x10 100p -Clubs Starseer 160p Starpriest 100p Bastiladon x2 600p Chameleon Skinks x5 120p -1780 Now this is where it gets somehow harder. From the units that I think that could fit I have : Cowboy, Oldblood on foot, Battlemage, Chameleon Skinks. Also Oldblood on Carno / Scarvet in replace of one Basti if needed for more firepower as it seems that I 'll be lacking it in close combat besides the blob I 've been thinking Oldblood for general as I had a really hard time controlling the 40man blob due to inexperience last time. Then again, cowboy is too good to not include, battlemage with 2 Bastis' in list will definitely be handy and more chameleon skinks equals more awesomeness.. I' m lost here !
Drop the seer, take a Scar-vet on carno and 5 more chameleons I would say. The 2 bastis will be essential. I don’t know your local meta, but this is an example of a tourney winning skaven list. Leaders Plague Furnace (220) Plague Furnace (220) Verminlord Corruptor (240) Battleline 30 x Plague Monks (210) - Foetid Blades 30 x Plague Monks (210) - Foetid Blades 30 x Plague Monks (210) - Foetid Blades 30 x Plague Monks (210) - Foetid Blades 15 x Plague Censer Bearers (180) War Machines Plagueclaw (180) Battalions Congregation of Filth (60) Congregation of Filth (60) Total: 2000/2000 Nasty, but your Bastiladons can take out that Verminlord quick, and then focus on the furnaces, your chameleons go in and do stop that catapult and then help to stop the furnaces from moving. But that will be 72 wounds per furnace, and ifnoring wounds on a 6. Not easy to destroy. Your going to want to draw them away with the carno and blast with the bastiladons. If you had a hurricanum I would say go with that.
I'm a fan of starseer as he's the special skink he is but your suggestion seems to be the solution I was looking for. Definitely felt like my army lacked brutality and with your suggestion I get 10 chamo to annoy opponents and another big guy to have them worry for. I would like having 1 mage more but the points just aren't enough for it. I 'll try sticking starpriest with the ScarVet for those buffed Jaws attack
I am most likely going with @Bowser 's advice but if anyone else has a different opinion to share, I will more than happy to hear it as I wanna perform as good as I can !
The idea of playing Bloodclaw grows inside me the last couple of days. Could anyone suggest me a Bloodclaw form of my list just in case I go for it ?
Something like this: Leaders Saurus Scar-Veteran on Cold One (100) Saurus Sunblood (120) Saurus Scar-Veteran on Cold One (100) Saurus Oldblood (100) - Suntooth Maul Skink Starseer (160) Skink Starpriest (100) Battleline 10 x Saurus Warriors (100) - Clubs 10 x Saurus Warriors (100) - Clubs 10 x Saurus Warriors (100) - Clubs 10 x Skinks (80) - Boltspitters & Star Bucklers Units 5 x Chameleon Skinks (120) 5 x Chameleon Skinks (120) Behemoths Bastiladon (300) Bastiladon (300) Battalions Bloodclaw Starhost (100) Total: 2000/2000 Or: Leaders Saurus Sunblood (120) Saurus Scar-Veteran on Cold One (100) Saurus Oldblood (100) - Suntooth Maul Skink Starseer (160) Skink Starpriest (100) Saurus Scar-Veteran on Carnosaur (260) - Warblade Battleline 10 x Saurus Warriors (100) - Clubs 10 x Saurus Warriors (100) - Clubs 10 x Saurus Warriors (100) - Clubs 10 x Skinks (80) - Meteoric Javelins & Star Bucklers 10 x Skinks (80) - Meteoric Javelins & Star Bucklers Behemoths Bastiladon (300) Bastiladon (300) Battalions Bloodclaw Starhost (100) Total: 2000/2000
Thank you so much @Bowser ! I ll probably drop the Sunclaw and go for the 2nd list you proposed. I ll just make the Saurus into a big block of 30man. Seems too fun to be skipped !
I also may drop Starseer in order to fit Oldblood on Carno in since his ability seems much more realiable. My dices are always low so 6s is something I rarely see and thus I am not really fond of scar vets' command ! I ll just put a priest instead. Thoughts ?