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AoS 2k vs Nighthaunt and Khorne

Discussion in 'Seraphon Army Lists' started by Naeven, Oct 24, 2018.

  1. Naeven
    Skink

    Naeven New Member

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    So, I'll be playing my first matches since the original version of GHB in a couple of weeks.
    I'm going to play 2k fights, against Khorne and Nighthaunt and probably them against a 4k list of mine.

    I have absolutely no idea what to pitch against them since it's been so long since I played and back then I had to build with the main focus on killing Archaon...

    That's why I need you guys! ;)

    My Nighthaunt buddy shared his list but the Khorne guy won't.

    Nighthaunt:
    Leaders
    Lady Olynder
    Spirit Torment
    Coven Throne
    Cairn Wraith

    Battleline
    Chainrasp Horde x20
    Grimghast Reapers x30
    Spirit Hosts x6
    Hexwraiths x5

    Other
    Bladegheist Revenants x20
    Chainghasts x2


    And what I have to pick from:
    40 saurus warriors clubs or spears
    30 templeguards
    24 skinks
    20 knights with lances
    20 chameleon skinks
    2 bastiladon snakes or beam
    2 stegadon/engine of the gods
    1 troglodon
    1 oldblood/scarvet on carno (magnetized)
    1 Lord Kroak
    1 Slann
    1 Astro bearer
    1 Eternity Warden
    1 Oldblood
    1 Sunblood
    1 Priest (the old model, not sure what he counts as?)
    2 starpriests
    20 chameleon skinks
    9 kroxigor
    6 ripperdactyl
    3 terradon
    3 Scar vet on cold one
    3 salamander
    9 handlers
    (2 Battlemages)

    Any ideas? :)
     
    LizardWizard likes this.
  2. Killer Angel
    Skink Priest

    Killer Angel Prophet of the Stars Staff Member

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    The good part is that the chainrasp horde is only 20 models, so you could wipe them away before they start to be raised (a thing much more difficult against a horde 40 strong).

    Your starting point should be the Slann + astrolith + EotG.
    Then you could think to a shadowstrike starhost and put those 6 rippers in the sky. They will act as great killers, especially if lady Olinder is left alone.

    your 40 saurus could forme a nice horde, and with teleport + Oldblood you should be able to dictate the charge and wipe away some large target, especially if you keep the Astrolith in range for rerolls.
    As an alternative, you can always use a 20 saurus knights block and buff it with a starpriest serpent staff, doing the same thing.

    Then go for summon and spam the battlefield with terradons and bastiladon
     
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  3. LizardWizard
    Terradon

    LizardWizard Well-Known Member

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    Kill the heroes. For both Nighthaunt and Khrone actually. Try to kill the Khorne Heroes at range, they are beasty in combat. Shadowstrike is probably your best option vs both of those armies.

    Volume of fire or high damage profile fire is key to killing Nighthaunt. If you go shadowstrike I might include the 15-20 Chameleon Skinks.

    You could try a list like this:

    Allegiance: Seraphon
    - Mortal Realm: Ghur

    LEADERS:
    Slann Starmaster
    (260)
    - General
    - Command Trait : Great Rememberer
    - Artefact : Gryph-feather Charm

    Engine of the Gods (220)
    - Artefact : Rockjaws
    Saurus Astrolith Bearer (160)
    Skink Starpriest (80)

    UNITS:
    6 x Ripperdactyl Riders (280)
    10 x Skinks (60)
    -Boltspitters & Star Bucklers
    10 x Skinks (60)
    -Boltspitters & Star Bucklers
    15 x Chameleon Skinks (360)
    5 x Saurus Knights (90)
    -Lances
    4x Razordon (160)

    BATTALIONS:
    Shadowstrike Starhost
    (180)

    ENDLESS SPELLS:
    Balewind Vortex
    (40)

    TOTAL: 1950/2000
     
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  4. Naeven
    Skink

    Naeven New Member

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    I've seen this mentioned a lot, what exactly does it do? The model looks cool but I haven't read the rules for it..
     
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  5. LizardWizard
    Terradon

    LizardWizard Well-Known Member

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    It is a stationary endless spell. Rules are here.
     
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  6. Naeven
    Skink

    Naeven New Member

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    Thanks! That looks interesting!
     
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  7. Killer Angel
    Skink Priest

    Killer Angel Prophet of the Stars Staff Member

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    Yeah, a pretty powerful spell.
     
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  8. LizardWizard
    Terradon

    LizardWizard Well-Known Member

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    The extra spell can be used to generate more Celestial Conjuration points. In case it wasn't clear.
     
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  9. Naeven
    Skink

    Naeven New Member

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    It wasn't :p thanks
     
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