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AoS Balewind vortex 2 rules

Discussion in 'Rules Help' started by theodoris, Jul 8, 2018.

  1. theodoris
    Cold One

    theodoris Member

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    The Balewind Vortex has 2 rules.

    the one in the new rule book,
    and the one on the site, when you go to the GW site to buy the model and can download the rules for free.

    the one on the site says no models can`t move 3" near the balewind vortex,
    but the one in the rule book says you can charge and attack the balewind vortex

    which one do i use?
    I think we need to use to rulebook rules, but this could be confusing when you go to an tournament
     
  2. MinhoAbernathy
    Skink

    MinhoAbernathy Member

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    I use the ones from the Malign Sorcery warscroll card which are the ones where you CAN go within 3" of it and it gives your wizard an extra spell. I'm sad for the loss of the +1 to casting though.
     
  3. Aginor
    Slann

    Aginor Fifth Spawning

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    The PDF is still the old one I think. The most recent one doesn't block movement within 3" and it doesn't double the spell range anymore.
     
  4. Flo
    Cold One

    Flo Active Member

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    Exactly, new BWV is from Malign Sorcery Ruleset, the PDF warscroll is out of date and no longer used

    New rules are
    -8" more range for spells
    -1 additional spell per hero Phase (including the hero Phase where the Vortex is set up
    -+1 save for the Wizard on top
     
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  5. Aginor
    Slann

    Aginor Fifth Spawning

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    +1 important thing: The BWV and the wizard become a single model
     
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  6. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    So it can’t be dispelled by anyone apart from the caster?
     
  7. Flo
    Cold One

    Flo Active Member

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    It can be dispelled like any other endless spell
    You even need to be careful! If it gets dispelled you need to Place the caster i Think within 6" of the BWV and also more then 3" away from enemy Models, if this is impossible the caster is slain!
     
  8. Aginor
    Slann

    Aginor Fifth Spawning

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    Correct. It also means that the caster becomes "bigger" so it is easier for him to be in range of something. His footprint becomes huge.
     
  9. Vexcor
    Cold One

    Vexcor Active Member

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    let get this correct:
    a Slann can cast 3 spells a turn, casting the vortex does not count as a spell as written in his warscroll.
    SO if you get him up, you can cast and unbind 4 spells in turn 1, right?
    or get 13 summoning points
     
  10. Flo
    Cold One

    Flo Active Member

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    Casting the Vortex does count as a spell, it was the old warscroll where you didn't need a spell Slot for it

    You can cast the Vortex and 3 additional spells afterwards or generate 9 points
     

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