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AoS Been away playing other games for a while. What do you guys think to my come back list?

Discussion in 'Seraphon Army Lists' started by ColdB1ood, Mar 6, 2018.

  1. ColdB1ood
    Skink

    ColdB1ood New Member

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    Hi all the title says it all really. Been playing bloodbowl, malifaux and frost grave as I lost interest in aos.
    Played my first game in ages last week using our new rules (new to me)and have another lined up on Thursday (nurgle)

    Came up with this list for some fun.
    Thought being I can teleport the sallies and handlers around to annoy. Like wise the big unit of skinks. Basti and Steg to stay near the astro to use his buff.

    Oh the knights are there cause I only have 50 skinks.

    Any tips, changes or general wtf are you thinking mate! Welcomed

    Thanks
    CB

    Allegiance: Order
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    - Artefact: Prism of Amyntok
    Skink Starseer (200)
    Saurus Astrolith Bearer (160)
    - Artefact: Incandescent Rectrices
    40 x Skinks (200)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins & Star Bucklers
    5 x Saurus Knights (100)
    - Lances
    4 x Salamanders (160)
    4 x Salamanders (160)
    3 x Skink Handlers (40)
    3 x Skink Handlers (40)
    Bastiladon (280)
    Stegadon (240)
    Balewind Vortex (100)

    Total: 2000 / 2000
    Allies: 0 / 400
    Wounds: 126
     
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  2. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Thats a lot of Sallies!
    Looks like it could be fun!

    Allegiance should be Seraphon though, I guess that's just a small error as you clearly intend to play Seraphon allegiance.
     
  3. Tizianolol
    Temple Guard

    Tizianolol Active Member

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    Interesting list , I have 2 questions about it:
    - how you wanna use balewind? I mean if you got kroak it's a must but I don't think worth in this list
    - swap one unit of salamanders for razodont! They perform better then Sally vs light armor units ( big numbers units are a must now) , you can teleport one unit of Sally+ handlers. It's a really strong combo
    - 200 pts for starseer is so mutch! Maybe you can find something better ( I suggest you kroxi or chameleons ). Kroxi are good vs hords and chame for shoot single heroes( death, khorne , SCE need buffs from their low wounds heroes:)

    I hope to be useful:)
     
  4. Tizianolol
    Temple Guard

    Tizianolol Active Member

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    Slann 260
    Astrolith 160
    40 skinks 200
    10 skinks 60
    5 Knights 100
    4 Sally 160
    4 razo 160
    2 x3 handlers 80
    Basti 280
    Basti 280
    10 chame ( or 2x5) 240

    Tot 1980
    You got basti with laser buffed from astrolith vs hight armor units , Sally + handlers teleport for kill on the same turn something big like monsters , a solid block of 40 skinks for bodies and chame to kill single heroes and hold objectives :) what do you think?:)
     
  5. ColdB1ood
    Skink

    ColdB1ood New Member

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    Thanks for the ideas guys.
    I like the Sally, razor split.
    Bail wind was for the spell range boost. To shield up from afar and to bolt hero's. But chameleon skinks are my favourite unit. so always happy to have them on the field of battle.
     
  6. Tizianolol
    Temple Guard

    Tizianolol Active Member

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    I really suggest to teleport Sally and handlers with great remember, you can t shoot in the same turn and your opponent can't do mutch!;)
     
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  7. ColdB1ood
    Skink

    ColdB1ood New Member

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    Well that went so much better than I had thought. :)
    The lad I was ment to play (nurgle) didn't turn up. So I played against one our clubs best players with his stormcast list, he has been playing in tournaments with the list for ages so knows it very well. Sorry don't have his list.
    I took this list. Thanks for the help and advice guys.
    Allegiance: Seraphon
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    - Artefact: Prism of Amyntok
    Saurus Astrolith Bearer (160)
    - Artefact: Incandescent Rectrices
    Skink Starpriest (80)
    5 x Saurus Knights (100)
    - Lances
    40 x Skinks (200)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    3 x Salamanders (120)
    3 x Skink Handlers (40)
    3 x Razordons (120)
    3 x Skink Handlers (40)
    5 x Chameleon Skinks (120)
    5 x Chameleon Skinks (120)
    Bastiladon (280)
    Stegadon (240)

    Total: 2000 / 2000
    Allies: 0 / 400
    Wounds: 139

    We played the comet game ( don't know the name)
    I killed 2 characters in turn 1. The sallies with handlers doing really well and basti and steg doing great.
    Double teleport is great :)
    I took the game 17-16 in a down to the last dice to see who won nail biter :D
     
  8. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Well done!
     
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