Hello everyone, This will be the page where I inform you on the progress our brave lizzies make during a campaign I'll be playing. We have 10-12 players: 2 HE 2 Dwarfs 1 Chaos 1 Skaven 1 O&G 1 Ogre Kingdoms 2 Vampire Counts and my LM ( so far this is the presumed list). I will be posting here to give you guys the feel as if you are playing with me . Some info: The Great List of Buildings/Costs/Etc AND what to do when in Albion… 1) Start Player : * 500 gold * 500pts Army * 1 Watch Tower * 1 village * 2 Scouts 2) Cost : * Scout – 100 gold, construction time - immediate * Watch Tower – 150 gold, construction time – 1 week * Motte-and-Bailey – 300 gold, construction time – 3 weeks * Border Fortress, Mountain Pass Wall – 500 gold, construction time – 6 weeks * Road # allied or own towns/villages – 200 gold, construction time – 2 weeks * Ugrade Scout to Assassin/Spy – 200 gold * Research – 500 gold, construction time - depends 3) Income : * Village + Watch Tower - 50 gold/week * Village + Motte-and-Bailey – 100 gold/week * Road – 75 gold/week * Mine – 100 gold/week * Town – 300 gold/week Rewards for capturing/defeating objectives: * Village : D6+2 x 100 gold * Town : 2D6+2 x 100 gold * Fortress, Motte, Watch Tower : D6 x 100 gold. * Tomb : 2D6 X 100 gold + 1 magical item of (1-3= 50 pts max, 4-5= 75 pts, 6 = 100 pts) * Stone Circle : 1D6 x 100 gold + 1 lvl 2 Druid with Elemental/Illusion Magic * Lairs/Nests etc : 1D6 x 100 gold or the beast(s) you have defeated. I'll leave it here for now as far as the information goes for the Campaign. Today was kind of a test match, to test your army if you wanted and to get some extra fluff before beginning the campaign. I got paired vs a Dwarf player. My list (500pts) Scar-Vet: Armour of Destany, shield. 19 Saurus Warriors: spears + SB. 11 Skink Skirmishers: Javs & shields 10 Skink Skirmishers: Javs & shields Dwarf List (500pts) Dwarf Lord: Rune of 4++ Ward save 15 Dwarf Warriors: Handweapon & shield 10 Long Beards: Hand weapon & shield Objective: Capture the tomb: who ever has the most points standing inside the tomb ( center of the table), or has a unit that is closest to the tomb ( if none are standing in it), wins the objective. I got to choose where I started & I also got to go first: Deployment: View attachment 18904 As you can see, I just centered my warriors, with skirmisher skinkies on both sides. Dwarf placement is nothing special. Turn 1: View attachment 18905 Skinks left side are in the forest, showed by my 2 loners there if you can see them. Turn 2: I move up my skinks on the left to give him a choice of charging them or basically, getting hit by javs for free next turn. Right side skinks move closer to the longbeards, hoping to shoot next turn ( I was pretty sure that I can march and fire yet, they told me I couldn't.. It was even written on my sheet, skirmishers: can march and shoot with -1 to hit. so yeah I shoulc have gotten shots in there but oh wel..) Saurus Warriors are in the forest, you can see one of them. Turn 3: Well this picture was taken on his turn actually. He went for the charge, I fled, he did not catch my skinks, but left a very juicy flank open for my saurus to hit... perfect . On my turn: I charged his warriors, he held. My left skink rally under the Ld of the general who is in range. My right skinks move 6 and shoot. Shooting killed 2 Longbeards. In Close Combat, he made way for his Lord, attacked my Scar Vet, got 1 wound true, I save with 3+. I have a 3+AS 4++ wards against his Strength 4 non magic weapon, so don't really know what he was trying there . My Scar Vet goes for the dwarfs, does 2 hits; 1 PF, so 3 hits total,all wound and he Kills 2. He only got 2 guys left to fight the flank and he does nothing. My Warriors kill off another 2 dwarfs. Combatresult: 4 deaths, charge, 3 ranks ( both have banner), he loses by 8 and does not roll snake eyes. I catch them and he surrenders the fight. Not one lizardmen died!! wauwie that was painfull, but hey it was a prelude, now he knows not to give my saurus a flank . Should it have been Campaign already he would have lost a huge amount of points because for fun we rolled it off, and his rolls were craaaaap. ( roll D6 for every model that died, fled: 1-2 = death / 3 = captured / 4-5--6 he lives. For Characters there is a D100 that needs to be rolled, he rolled 75 wich was a death (25% of the rolls are death to give you some insight on that aswell). So that was a nice prelude, if only it was a real campaign game huh !