Hey guys! So yesterday in my local shop, I played a game with my roommate (it counted for our escalation match lol) that was actually based off of the AoS scenario 'No Quarter'. But instead it was his chaos/corrupted storm cast vs my lm. This is all normal. We asked the manager for an idea and we came up with CATCH THE WILD KORGORATH!! Basically this starts with both armies (we had 4 scrolls total; one monster and one hero) starting at the edge. In the middle was a neutral Korgorath. At the start of each turn, the one who won initiative would roll hit dice (the ones with the arrows and direct hit or not or whater). If you got a direct hit, you could control the neutral korgorath for that turn. If not, the Kor moved in the direction of the arrow, running if it was not withing 12" of one of the players. Within 12" it would charge. The objective is to Knock Out and capture the Korgorath. The unit that reaches it can use their turn to pull it back to their side at half speed and cannot attack or shoot, as they are doing everything they can to carry it. We thought of another rule halfway through: every turn the Kor heals d3 wounds, and if it gets possitive it gets up and attacks. Now, lets say it has 1 wound left and you do 5, it would be at -4 and would have to heal those 4 wounds before coming to. For us, my opponent was able to roll to control it. I had: -7 cav -Mounted Old Blood -10 camo skinks -Solar Engine Bastilladon He had: -20 bloodletters -3 retributers with hammers -1 korgorath of his own -That khorne hero guy that comes in the AoS starter box. He has a dog He was able to get control and charged me with the neutral Kor, taking out 1 cav while his forces moved towards the middle. On my shooting phase I was able to use the solar engine and chamo skinks to take out the remaining wounds and begin to drag him away with cav. The next turn he was able to close the distance with bloodletters and stop the mounted force from dragging the body away. The retributers and khorne hero failed their charges. He sent his korgorath after the skinks hiding in the woods to the right flank. In my hero phase the skinks hid and moved to the left side of the board, avoiding the Korgorath and succesfully baiting it. During the shooting phase, the bastiladon rolls a massive 12 attacks, making 4 and hitting 2 on his Kor. The bloodletters and cav and the old one exchange blows while the hero and retributers move in. I made a poor decisions and deployed the skinks within range of his hero to charge, ultimately losing 3 in one turn. The retributers and bloodletters, over two turns, devistated the 6 remaining cav, killing them all but losing all but 1 ret and bloodletter, which Old Blood finished off easily. By this point it was easy to shoot down the enemy korgorath and hero with the skinks and bastiladon within 8" of the old blood. MAJOR VICTORY! Which brings the escalation score to 2-0 against my roommate! I meant to write everything in detail as it happened, but I totally forgot lol. First battle report, written without glasses. Please excuse typos if they exist, I literally cant see. Do you guys have any interesting or cool made up scenarios? Thoughts? Suggestions?