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AoS Crazy Lists and weird ideas

Discussion in 'Seraphon Army Lists' started by Killer Angel, Sep 20, 2019.

  1. TheGreatDerpyOne
    Skink

    TheGreatDerpyOne Member

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    As for medieval weaponry, Pavise shield and crossbow all the way - as for my CP list, yes, I intend to keep the 3 carnos and astrolith together, I'll have a minimum of 3 commandpoints at turn one, and am planning to go with a Trn3/Trn4 Dino Waagh, depending on how the game goes (sinking between 6 and 12 CP into them)
    (1cp = 6 bonus attacks, 12cp = 72 bonus attacks)

    they are both a scary distraction, and a strong attack force.
    If the enemy focusses too little on the dinos, they'll get trampled, whereas if they focus on them too heavily, I'll dump ALL my CP in (including what I recycle from any 5+) as a last ditch strike and then reveal that while they were busy fighting dinos, I've placed an incomprehensible amount of skinks on capture points...

    It IS a gimmicky list - it may not be the epic #1 tournament crushing list - but it's also one of my favourites as it uses CP and summoning, hard hits and big models that I like (I think EotG looks silly and the rules are a little too long and too RNG for me - especially since I can't roll higher than a 2, ever.) and it has offensive capability, which is a first for me since in games I'm always the tanky healer person that doesn't want anyone to die but also has no offensive capability.
     
  2. Erta Wanderer
    Skar-Veteran

    Erta Wanderer Well-Known Member

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    the problem being that almost every army can one shot 3 carnasaurs. heck my cities army can 1 shot 5 of them with a single unit. you have to strike first with this list or your down to at best 1 carno. and your board control starts out so weak that you could just be zoned off of objectives entirely since your guard cant shift stuf and the carnos can only be in one spot at a time
     
    Last edited: Jan 31, 2020
  3. TheGreatDerpyOne
    Skink

    TheGreatDerpyOne Member

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    Sounds like "Seraphon weak, play other"
    How the hell do you 1shot 3 carnosaurs (granted that we're not counting cities for balancing reasons)
     
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  4. Lizerd
    Skar-Veteran

    Lizerd Well-Known Member

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    Keeper of Secrets, big unit of Mortek guard, maw krusha, most modern monsters

    carnosaurs used to be good and they can be useful, but you have to be clever with them
     
  5. Erta Wanderer
    Skar-Veteran

    Erta Wanderer Well-Known Member

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    15 ard bois 40 plague monks jasails warp cannons 12 eels 30 witch elves anything in tzeentch KO drop and shoot 1 murder horn I can go on. I'm not saying don't play seraphon We Have Some solid strengths you just have to know that we also have some really potent weaknesses especially carnosaurs you found a way to make them do okay damage so just be careful with it hit first be sure you kill the right things and then protect them with skinks
    and remember we are not a combat army we are board control our best damage is most combat armies base line
     
    Last edited: Feb 1, 2020
  6. TheGreatDerpyOne
    Skink

    TheGreatDerpyOne Member

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    Okay, so... protect them with skinks, yeah that was kind of the plan...
    and then move skinks aside and rush the carnosaurs into whatever the enemy has there.
    For as far as our strengths go - it's very often a list of as many of <single unit> as possible, and usually ranged attacks.
    stat-wise though, I don't think we really have offensive capability, no... -which is why i'm hoping the carnosaurs with commandpoints can wipe whatever damaging thing the opponent brings in.

    if this list keeps losing I guess I'll go play daughters of khaine instead because I want to at least have a chance at winning casual matches without using some premade tournament list or relying too heavily on summonspam...
     
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  7. Erta Wanderer
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    Erta Wanderer Well-Known Member

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    give it a month we will know what we are working with then
     
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  8. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    That's not a Katana btw. Looks like a Nodachi or so to me.
     
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  9. Lizerd
    Skar-Veteran

    Lizerd Well-Known Member

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    Enlighten me, I’ve never heard of a Nodachi so how does it function?

    edit: fixing curse of the auto correct
     
    Last edited: Feb 5, 2020
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  10. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    It is the Japanese equivalent of a Greatsword while a Katana is a Japanese Longsword.

    Basically it is just big and strictly two-handed while a Katana can be used either one- or two-handed.
     
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  11. Lizerd
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    Lizerd Well-Known Member

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    That’s pretty awesome! Thanks for the info :)
     
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  12. ILKAIN
    Carnasaur

    ILKAIN Well-Known Member

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    a nodachi doesn't have a honed cutting edge, and was used more so by cavalry. effectively the victim of the attack was violently "folded" over the sword instead of cut, resulting in fatal, extensive, internal trauma. it is more likely a Dai-Katana.
     
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  13. Lizerd
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    Lizerd Well-Known Member

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    Guys this thread got put on the seraphon page for 1d4chan!
    They have a subsection dedicated to our lists :D
     
  14. Erta Wanderer
    Skar-Veteran

    Erta Wanderer Well-Known Member

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    really? thats crazy
     
  15. cuteskink
    Cold One

    cuteskink Well-Known Member

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    Any suggestions for a 1k list using the SC box?
    Made scar vet on Cold one and Sunblood using the nifty guide on here.
     
  16. Erta Wanderer
    Skar-Veteran

    Erta Wanderer Well-Known Member

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    at the moment the best you can do is a block of 40 warriors buffed with multiple command points and a astrolith
     
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  17. Lizerd
    Skar-Veteran

    Lizerd Well-Known Member

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    Try this

    you would need a Slann but the razordons and scar veteran can be converted from extra cold ones

    Allegiance: Seraphon
    Mortal Realm: Ulgu

    Leaders
    Slann Starmaster (260)
    - General
    - Command Trait: Great Rememberer
    - Artefact: Incandescent Rectrices
    - Spell: Stellar Tempest
    Saurus Scar-Veteran on Cold One (100)
    - Artefact: Sword of Judgement

    Battleline
    5 x Saurus Knights (80)
    - Lances
    5 x Saurus Knights (80)
    - Lances
    5 x Saurus Knights (80)
    - Lances

    Units
    3 x Razordons (120)

    Battalions
    Firelance Starhost (150)

    Endless Spells / Terrain / CPs
    Balewind Vortex (40)
    Chronomantic Cogs (80)

    Total: 990 / 1000
    Extra Command Points: 1
    Allies: 0 / 200
    Wounds: 53
     
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  18. cuteskink
    Cold One

    cuteskink Well-Known Member

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    Razordons from Cold ones?
     
  19. Erta Wanderer
    Skar-Veteran

    Erta Wanderer Well-Known Member

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    Yep. One of the easier conversions It's just needs a bit of green stuff and something sharp and pointy like toothpicks.
     
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  20. Lizerd
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    Lizerd Well-Known Member

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    As @Erta Wanderer said, super easy conversion. Just make some points with green stuff and it looks similar enough, plus it frees up the knights to go on drakespawn :D
     
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