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AoS Dealing with Great Unclean One , Nurgle

Discussion in 'Seraphon Tactics' started by theodoris, Feb 11, 2019.

  1. theodoris
    Cold One

    theodoris Member

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    Any advise with dealing with the Great Unclean One?
    I have been facing lists with 2 of them, and as support they use rotbringers blightkings.
    I tried almost anything to bring them down, but it`s like fighting jello, they just soak up wound and then heal them back up again.
    Also the magic they bring is very nasty.
    maybe someone has an tactic, i`m at an loss atm.
     
  2. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    Shadowstrike 6 rippers then if hes not dead use LoSaT to teleport a unit of 4 Razordons in his face.
     
  3. CitizenCake
    Skink

    CitizenCake New Member

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    My only luck was just straight up ignoring it and trying to score objectives. After turn 3 I just stopped wasting my attacks on him.

    Screen with skinks, run them away if you get the chance. If they die just try to summon more to occupy him. I dont know about all nurgle players but the guy I was playing was not happy about having to charge the GUO into skinks
     
  4. Aginor
    Slann

    Aginor Fifth Spawning

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    Shadowstrike could work.
    Or concentrated fire by multiple Bastiladons, they do extra damage against Chaos Demons.
     
  5. Nart
    Chameleon Skink

    Nart Active Member

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    This is one of the best ways to deal with tough targets for seraphon, since damage output of our army is not high. If you play missions, where infantry scores objectives, just grab them with skinks and re-summon them, as they die. This won't work with scenarios like Duality of Death or Places of Arcane Power. Shadowstrike with 6 rippers, 4 razordons, bastiladons in thunderquake battalion and, maybe, oldblood on carno with his command ability used 3-4 times are our best units to deal damage. But you probably still need some good rolls to kill such a resilient model.
     
  6. Canas
    Skar-Veteran

    Canas Well-Known Member

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    If you just want to annoy them bury them in skinks. Other than that to kill them you can bring what's already mentioned. however two potential units have been left out.

    - Shadowstrike with Chameleons, you're going to bring the shadowstrike anyway, bring some chameleon skinks. 32 of em in a shadowstrike host will kill a great unclean outright. They'l provide some much needed firesupport for your rippers to Ensure the kill.

    - A sunclaw host, but not necesarily at maximum strength, alongside some big scary stuff for distractions. Even without the horde bonusses (and without alpha's) you only need 40 saurus in a sunclaw host to kill the great unclean one. Basicly, a minimum sized sunclaw starhost of 3 units of 10 alongside their sunblood stand a decent chance of killing an unclean one in a single turn. Now bring 3 units of 20 and they'l shred the unclean one to bits. And since everyone is used to saurus warriors being well, garbage, outside of massive, buffed up, hordes, chances are your opponent will likely not even bother harrasing a 20 man unit of saurus and instead focus on taking down your big shiny dinosaur whom you keep on saying is amazing and is going to nom his great unclean one. Admittadly, he's only going to be caught by surprise by this once.. Though even if he knows it's coming it's a very cheap way of distracting him from other potential threats. A 10 man squad of saurus warriors in a sunclaw host puts out a potential of 41! wounds against a great unclean one on their own. That's a rather powerfull threat, scary enough to get him to make mistakes.
     
    theodoris likes this.
  7. Hij4cker
    Skink

    Hij4cker New Member

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    32 of them is a but too expensive, plus you take them in group of 5s so taking 32 is kinda pointless imho :) :p
     
  8. Canas
    Skar-Veteran

    Canas Well-Known Member

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    well get 35, or 40 that's doable in a shadowstrike. Even gives you some room for bad luck :p
     

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