I have a tournament next August 19, I wanted to know if they could help me, it's 1250 and these are the missions Total commitment Shifting objectives Places of arcane power My list: Allegiance: Seraphon Mortal Realm: Hysh Leaders Slann Starmaster (260) - General - Trait: Great Rememberer - Artefact: Incandescent Guidelines Saurus Eternity Warden (140) Saurus Astrolith Bearer (160) - Artefact: Light of Dracothion Battleline 5 x Saurus Guard (90) 5 x Saurus Guard (90) 5 x Saurus Guard (90) 20 x Skinks (120) - Boltspitters & Moonstone Clubs Units 3 x Ripperdactyl Riders (140) Battalions Eternal Starhost (150) Total: 1240/1250 Extra Command Points: 1 Allies: 0/200 Wounds: 64
while the eternal starhost is very strong, it is susceptible to mortal wounds. if you run into anything that is mortal heavy it will eat ur guard up quick. i might drop the dactlys and skinks for an EoTG and just summon the skinks/dactlys in, as it looks like your going all in on the summoning plan as is. this would leave you with 1 extra starting command point if you wanted to summon in a Saurus unit of some sort. you may also just drop the skinks, make one unit of guard 10x, and throw in a razordon/sally with the last 40 points.
Thank you for responding, I will keep you in mind, before the tournament I will try different options