At this point my Saurus are the laughing stock of my playing circle. My game format is generally four players in two teams, 1.5k per player. The list I've come up with for my next game is as follows: Slann Starmaster: (General, Vast Intellect, Incandescent Rectrices) Skink Starpriest Saurus Scar-Veteran on Carnosaur Sunclaw Starhost: Saurus Sunblood 10 x Warriors 10 x Warriors 40 x Warriors This leaves me on 1390 points, which I'm uncertain whether I should spend on more bodies or some endless spells/additional CP. I could also drop the Scar Veteran in favour of bringing another unit of Saurus up to 40, but with three other armies on the table it seems unlikely that there will be a lot of room for both hordes to engage efficiently. The Scar-Vets CA drastically increases the lethality of the big unit of Saurus but also banks my whole strategy on that one unit. The skink buffs up the saurus with Serpent Staff and Starlight, and the Slann hangs back, pops of Curse of Fates for reliable LOSAT and sinks other spells into summoning which I use to spawn skinks for area denial/objective grabbing. How is the list sounding? Too gimmicky to be successful? Any suggestions to be made?