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8th Ed. Jungle Swarms and Rippers

Discussion in 'Lizardmen & Saurian Ancients Tactics' started by Eyeless1, Apr 22, 2015.

  1. Eyeless1
    Saurus

    Eyeless1 Member

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    What is the interaction with poison and killing blow? If you roll a 6 to hit does that mean it auto wounds and is killing blow? Cuz I was thinking, swarms are fast enough to keep up with rippers. And if it worked like that then it would give rippers an even sharper edge.
     
  2. n810
    Slann

    n810 First Spawning

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    Not a bad idea, might be difficult to pull off,
    but they will never see it coming. ;)

    (yea, pretty sure it works that way) Never mind I am corrected. :(
     
  3. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    If you score a poisoned hit, then you wound automatically and are unable to roll for killing blow. So poisoned hits can never be killing blows. The two rules do not work not stack together very well, so I wouldn't build a strategy around it.
     
  4. Eyeless1
    Saurus

    Eyeless1 Member

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  5. n810
    Slann

    n810 First Spawning

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    Hmm.. a better combo might be Saurus with strength bonus or armor piercing and poison from the swarms.
     
  6. Eyeless1
    Saurus

    Eyeless1 Member

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    I was going for a very fast list. Like just skrimishers, cowboys, and lots of cold ones and rippers, maybe a carno...
     
  7. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    The one thing that really worries me with the swarms is that they absolutely bleed combat resolution points. I think you need to combine them with a large unit of spear saurus to make them truly worthwhile. It also depends what you are facing; for example, against a sphinx that poison is golden and well worth any combat resolution points that your swarms may give up.
     
  8. n810
    Slann

    n810 First Spawning

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    if you are running swarms for support its probably best to only have one base in contact with the enemy, to reduce casualties.
    and of course flank or rear is preferable, but a corner isn't terrible.
     
  9. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    I completely agree. We should definitely aim to set up our positioning to gain an optimum charge for swarms, otherwise the risk may outweigh the reward. As you said, corners, flank and rear are all highly desirable.
     
  10. airjamy
    Bastiladon

    airjamy Well-Known Member

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    The TK Scorpions have KB and PS from themselves,, but Nightbringer is right in the fact that it does not stack. Thank god it does not, that would be a few overpowered models.
     
  11. pendrake
    Skink Priest

    pendrake Well-Known Member

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    I have never understood how/why undead things could be poisoned.
     
  12. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    Yeah, I guess fluff-wise it makes little sense. But I'm not complaining ;)
     
  13. Qupakoco
    Skink Chief

    Qupakoco Keeper of the Dice Staff Member

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    MAGIC!!

    Perhaps the poison infusion with reanimated bone/flesh causes some serious magical interference that weakens the effect of the spell. Yeah?
     
  14. n810
    Slann

    n810 First Spawning

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    holly water, etc....
    poison is custom tailored to each enemy.
     
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  15. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    You're probably right... but where are Skinks getting holy water from in the jungle? ;)
     
  16. n810
    Slann

    n810 First Spawning

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    hey we do have our own priest and rivers and what not
     
  17. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    That's true!
     
  18. Trociu
    Chameleon Skink

    Trociu Active Member

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    Wait, does that mean that I should roll for every base separately e. g. I get 12 hits in swarm unit in CC but since only one is adjacent to opponent then only one base gets all hits and dies?
     
  19. Dinomokk
    Skink

    Dinomokk New Member

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    @Trociu: That's not the case. It's just that with fewer models in contact with the swarm, fewer models can attack it. And since the swarms can basicly just clip a 20 mm base and still get all 5 of its attacks and confer the poison attacks special rule, you should try to keep the contact to a minimum ^^
     
  20. Trociu
    Chameleon Skink

    Trociu Active Member

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    Oh, there so many rules you can easily misunderstood so i thought... Thanks for explanation :D
     

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