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AoS List help

Discussion in 'Seraphon Army Lists' started by The Mouldy Crow, Apr 14, 2017.

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  1. The Mouldy Crow
    Skink

    The Mouldy Crow New Member

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    Hi

    I ran my first 1500pts yesterday and won but not 100% happy with it but that's for another time! I have been asked to get 2000pts ready for next Thursday/Saturday and I am struggling with the last 500pts

    I was going to use my existing 1500pts and add another 500pts to the list

    My current 1500 is as follows

    Saurus Eternity Warden 140pts
    Saurus Guard (10) 200pts
    Saurus Guard (10) 200pts
    Saurus Guard (10) 200pts

    External Starhost 80pts

    Salamander 60pts
    Salamander 60pts
    Skink Handlers 40pts
    Bastiladon 300pts
    Chameleon Skinks (5) 120pts
    Skink Star priest 100pts

    Totals 1500pts

    So I have a few options that I have thrown together if you have any ideas/suggestions/feedback it would be great

    Option 1

    Stegadon 260pts
    Saurus Sunblood 120pts
    Chameleon Skinks 120pts

    Option 2

    Engine of the gods 240pts
    Saurus Sunblood 120pts
    Ripperdactyl riders (3) 140pts

    Option 3

    Saurus Scar Vet on Carno 260pts
    Chameleon Skinks 120pts
    Saurus Knights (5) 120pts

    Option 4

    Stegadon 260pts
    Skink Priest 100pts
    Ripperdactyl Riders (3) 140pts
     
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  2. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    I'd got option 4 another priest to cast mystic shield while starpriest throws out starlight
     
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  3. The Mouldy Crow
    Skink

    The Mouldy Crow New Member

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    I don't think the standard skink priests are casters?!
     
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  4. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    Sorry your right I mean Celestial rights from the priest, guards with starlight and rerolling ones are unstoppable
     
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  5. The Mouldy Crow
    Skink

    The Mouldy Crow New Member

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    Cool I wasn't sure just wanted to double check! I don't 100% understand the starlight spell
     
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  6. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    You can even cast mystic shield and give them celestial rights, stand a hero behind and give your guards +2 save with rerolls on 1's lethal combo.
     
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  7. Bowser
    Slann

    Bowser Third Spawning

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    Leaning towards option 3 or 4. Both seem to add a lit of strength to the existing army.
     
  8. The Mouldy Crow
    Skink

    The Mouldy Crow New Member

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    Is there a better way maybe mixing 3/4?
     
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  9. Bowser
    Slann

    Bowser Third Spawning

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    Maybe something like this :
    Leaders
    Saurus Eternity Warden (140)
    - Artefact: Phoenix Stone
    Skink Starpriest (100)
    - Artefact: Phoenix Stone
    Saurus Sunblood (120)
    - General
    - Trait: Strategic Genius
    - Artefact: Quicksilver Potion

    Battleline
    10 x Saurus Guard (200)
    - Seraphon Battleline
    10 x Saurus Guard (200)
    - Seraphon Battleline
    10 x Saurus Guard (200)
    - Seraphon Battleline

    Units
    2 x Salamanders (120)
    3 x Skink Handlers (40)
    5 x Chameleon Skinks (120)
    5 x Chameleon Skinks (120)
    3 x Ripperdactyl Riders (140)

    Behemoths
    Bastiladon (300)

    Battalions
    Eternal Starhost (80)
    Shadowstrike Starhost (120)

    Total: 2000/2000

    Or if you want the second monster in there:
    Leaders
    Saurus Eternity Warden (140)
    - Artefact: Phoenix Stone
    Skink Starpriest (100)
    Saurus Scar-Veteran on Carnosaur (260)
    - General
    - Warblade
    - Trait: Strategic Genius
    - Artefact: Quicksilver Potion
    Saurus Scar-Veteran on Cold One (100)

    Battleline
    10 x Saurus Guard (200)
    - Seraphon Battleline
    10 x Saurus Guard (200)
    - Seraphon Battleline
    10 x Saurus Guard (200)
    - Seraphon Battleline

    Units
    2 x Salamanders (120)
    3 x Skink Handlers (40)
    5 x Chameleon Skinks (120)
    3 x Terradon Riders or Rippers (140)
    - Sunleech Bolas

    Behemoths
    Bastiladon (300)

    Battalions
    Eternal Starhost (80)

    Total: 2000/2000
     
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