LEADERS Skink Starseer (140) - General - Command Trait : Strategic Genius - Artefact : Talisman of Blinding Light Saurus Astrolith Bearer (140) Saurus Scar-Veteran on Carnosaur (210) - Greatblade - Artefact : Relic Blade Saurus Sunblood (130) UNITS 40 x Saurus Warriors (320) - Spears 10 x Saurus Warriors (90) - Clubs 10 x Saurus Warriors (90) - Clubs 12 x Salamander Hunting Pack (240) BEHEMOTHS Bastiladon (220) - Weapon : Solar Engine Bastiladon (220) - Weapon : Ark of Sotek BATTALIONS Sunclaw Temple-host (140) COMMAND POINTS Extra Command Point (50) TOTAL: 1990/2000 EXTRA COMMAND POINTS: 2 WOUNDS: 128 LEADERS: 4/6 BATTLELINES: 3 (3+) BEHEMOTHS: 3/4 ARTILLERY: 1/4 ARTEFACTS: 2/2
interesting build. may I ask why the greatblade instead of the spear on the SCARNO? also... you are intentionally building the club warriors under 15 models required for the extra attack. is there a specific thought process behind that? the salamanders aren't artillery any more. just a book keeping thing.
Looks interesting, could be pretty good with a few changes. First off it would make sense to divide up the unit of 40 so that each unit of saurus warriors have 20 models, for the extra attack and the rend of cubs. Ither things I’m curious about; bastiladon’s are cool, but I don’t feel they are optimal in a saurus based list unless your running thunderlizard. The points would probably better spent on salamanders imho
LEADERS Skink Starseer (140) - General - Command Trait : Strategic Genius - Artefact : Talisman of Blinding Light Skink Priest (70) Saurus Scar-Veteran on Carnosaur (210) - War Spear - Artefact : Obstinate Blade Saurus Sunblood (130) UNITS 40 x Saurus Warriors (320) - Spears 20 x Saurus Warriors (180) - Spears 20 x Saurus Warriors (180) - Clubs 12 x Razordon Hunting Pack (240) 12 x Salamander Hunting Pack (240) 20 x Skinks (120) - Boltspitters & Moonstone Clubs BATTALIONS Sunclaw Temple-host (140) ENDLESS SPELLS / TERRAIN / COMMAND POINTS Quicksilver Swords (30) TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 164 LEADERS: 4/6 BATTLELINES: 4 BEHEMOTHS: 1/4 ARTILLERY: 0/4 ARTEFACTS: 2/2 ALLIES: 0/400
A few comments: 1) I think overall the unit mix is quite good. They all augment each other fairly well. 2) Is there a reason you are using these two artefacts and NOT running koatls claw? Frankly, I think you are doing yourself a disservice by not slapping the command trait on your Carnasaur or Sunblood. The artefact as well is pretty good, and for the second artefact you could go Aetherquartz or Eviscerating blade for more killy-ness. 3) I don’t know how much mileage you will get from the unbound quicksilver swords (unless playing chaos). I think there may be more utility in something like prismatic palisade, to block a charge lane or LOS from sniping your Starseer or priest, and at least can’t be used against you 4) Salamanders do outperform Razordons handedly, especially coalesced with the extra melee bite, so if you are able to play them both as salamanders I recommend. They won’t be this cheap (points-wise) forever is my prediction! Otherwise I like it as a saurus list