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AoS New Seraphon Battletome release date

Discussion in 'Seraphon Discussion' started by Vinosh, Jan 14, 2020.

  1. Erta Wanderer
    Skar-Veteran

    Erta Wanderer Well-Known Member

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    it could be or they could wait another month it wouldn't be the first time. shur KO and CoT got a lightning fast release but cities and orks and grots all took a month after the first reveal
     
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  2. Canas
    OldBlood

    Canas Well-Known Member

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    Issue with nerfing that though is that you essentially take away the sole reason for bringing a shadowstrike host, as the other benefits it brings are negliceable. If they'd do that I would expect some buff in return simply because if they don't they might as well just remove the entire battalion.
     
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  3. Erta Wanderer
    Skar-Veteran

    Erta Wanderer Well-Known Member

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    hay the d6 pre game movement is great. and one of the best counters to a alpha strike army. but i think they are just going to rewright the entire battalion if we get to keep it at all
     
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  4. Canas
    OldBlood

    Canas Well-Known Member

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    I don't think that 2D6 is worth making an entire battalion though. Especially as the bulk of the battalion consists of harmless fodder. I mean, it's nice to have your fodder in a decent position, but not exactly worth an entire battalion :p
     
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  5. Acehilator
    Kroxigor

    Acehilator Well-Known Member

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    It would be if it was a dirt cheap one. Wouldn't mind paying 80 for a CP, drop consolidation and a relic.

    But not worth giving up the current one, that's for damn sure.
     
  6. forlustria
    Ripperdactil

    forlustria Well-Known Member

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    Got a feeling we could see a lore article either this afternoon or tomorrow (probably tomorrow) ready for pre order announcement on Sunday and a faction focus on Monday. As the Alves are probably gonna be March it makes sense to get our book out early Feb.
     
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  7. samheim
    Ripperdactil

    samheim Well-Known Member

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    This is what I think. The reveal or what ever will be tomorrow, 1st of feb.
     
  8. Imrahil
    Carnasaur

    Imrahil Well-Known Member

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    I think you're skipping a day...

    Gr, Imrahil
     
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  9. Shocksem
    Saurus

    Shocksem Active Member

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    Get ur games in, I'm feeling that all of the battalions are getting big rewrites to be more CP and drop changing, less "build around."
     
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  10. cuteskink
    Cold One

    cuteskink Well-Known Member

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    Still no news...

    I'm honestly so close to just going and buying a start collecting box or something lol
     
    Last edited: Feb 4, 2020
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  11. Carnikang
    Stegadon

    Carnikang Well-Known Member

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    I mean, it's still a great value box and no doubt the Carno, Trog, Skinkpriest/Oldblood will be useful. Have at it.

    Im still anticipating a new SC and really hope it's Knights/Warriors and a Scar vet of some sort. Either on Cold One or even a Full Carno kit.....
    *Sigh*
     
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  12. Austin
    Jungle Swarm

    Austin New Member

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    Anyone have thoughts on what they'll do with the knights scroll to make them viable?
     
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  13. ILKAIN
    Carnasaur

    ILKAIN Well-Known Member

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    3rd wound, 3" more move
     
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  14. Carnikang
    Stegadon

    Carnikang Well-Known Member

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    Probably what @ILKAIN said, and likely change their weapon profiles. If they keep the Lance's doing MW on 6+ to Wound, then they'll likely not change the weapon much.
    I'd like to see them get better impact hits. Like rerolling wounds on charges, and keeping the 6+ MW on lances....
     
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  15. Austin
    Jungle Swarm

    Austin New Member

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    Agree with this. This honestly feels like a minimum though.

    I like the potential weapon profile rework too. I honestly wouldn't mind a point increase either if their weapons are buffed in addition. Right now they just feel so useless considering what they are.
     
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  16. ILKAIN
    Carnasaur

    ILKAIN Well-Known Member

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    I purposely aim low end... I don't have high expectations so I cant be disappointed. if I was feeling generous I would say

    3rd wound, +3" move, MW on unmod 6 to hit, and 2" lance range
     
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  17. Austin
    Jungle Swarm

    Austin New Member

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    Fair. I also feel like rend on the cold one bites would be reasonable.
     
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  18. Canas
    OldBlood

    Canas Well-Known Member

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    meh, their blazing lances ability definitly will get changed, right now you need 12 knights for it to proc once in a given charge. That's not just bad, it's borderline useless as even if you play a knight heavy list you'l still not see more than a handfull of procs per game. At minimum I'd expect it to be on a unmodified 6 to hit during a charge if only to put it in line with other similar abilities. It'd still be fairly underwhelming, but at least the ability will now actually trigger more than a handfull of times...

    Aside from that, I would expect our banners to be changed into something more usefull.

    As for their actual stat-line, only minor tweaks are needed there. Unless they turn them into full blown heavy cavalry I don't see them getting many buffs there.
     
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  19. Just A Skink
    Razordon

    Just A Skink Well-Known Member

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    I like the idea of re-rolling hits (or at least "1s") on a charge. I'd expect them to get 2 attacks on hand weapons.
     
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  20. inakue
    Saurus

    inakue Well-Known Member

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    If they improve them quite heavily, I will find myself in a position where I have to conver the current ones for sure (already got 3 converted from fantasy, when the heroes were super good).
     
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