Hello guys, I am a new player and this is my first army list, as I don't have any experience I put what I thought would be good, or at least fun to play, anyway. I am not looking for the strongest most meta list but still I don't want to take a bad path and end up with an unplayable army. Here is my list Allegiance: Seraphon LEADERS Slann Starmaster (260) - General - Command Trait : Great Rememberer Saurus Scar-Veteran on Carnosaur (240) Warblade Skink Starpriest (80) Saurus Eternity Warden (140) Saurus Astrolith Bearer (160) UNITS 3 x Kroxigor (150) 3 x Ripperdactyl Riders (140) 3 x Razordons (120) 3 x Skink Handlers (40) 5 x Saurus Guard (80) 5 x Saurus Guard (80) 5 x Saurus Guard (80) 10 x Skinks (70) - Meteoric Javelins & Star Bucklers 10 x Skinks (70) - Meteoric Javelins & Star Bucklers BATTALIONS Eternal Starhost (150) ENDLESS SPELLS / TERRAIN / COMMAND POINTS Chronomantic Cogs (80) TOTAL: 1940/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 104 And don't really know what to think about the Saurus Scar-Veteran on Carnosaur. I also feel like I have to much small units. Also which artifacts would you advice ? Also are wardrums really usefull ?
Welcoime to Lustria! I like your list. Eternal Starhost is a fun army. With your floating 60mpp you should consider taking a Balewind Vortex for your Slann to cast. The Skink handlers will also be a bit superfluous if you are near your Astrolith when you shoot with your Razordons.
kroxigors are my fav unit. they work are more effective 6+ models(same with rippers) but you have to watch how you place your moon hammers. i have had mine tear thru hordes and win games in my thunderquake. a good artifacts would be the spellmirror on your Warden if you know you're going against some spells to protect your guard. another one is incandecent rectices on your astrolith with the small units you do a little people usually go with the minimum number of battleline units(not the size[model count] of each unit). if you take out the skinks you have an extra 140pts for something that will do more than 1 wound per shooting phase. you will most likely summon those skinks onto the battlefield with your CCP(celestial conjuration points)
Thanks for you answers, I listened to both of your advice and remodeled my list, what do you think ? Allegiance: Seraphon LEADERS Slann Starmaster (260) General - Command Trait : Great Rememberer Saurus Astrolith Bearer (160) Artefact : Incandescent Rectrices Saurus Eternity Warden (140) Skink Starpriest (80) Saurus Scar-Veteran on Carnosaur (240) UNITS 6 x Kroxigor (300) 3 x Razordons (120) 3 x Ripperdactyl Riders (140) 5 x Saurus Guard (80) 5 x Saurus Guard (80) 5 x Saurus Guard (80) BATTALIONS Eternal Starhost (150) ENDLESS SPELLS / TERRAIN / COMMAND POINTS Balewind Vortex (40) Chronomantic Cogs (80) TOTAL: 1950/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 93 I have this floating 50pts, with which I am not sure what I should do. Should I take the extra command point, maybe add one razordon, or an other endless spell, or even cut one unit to take 2 different and optimise the number of points. What would you advise ?
I like the new list. Floating CP doesn't generally do much for Seraphon. I would consider taking another Razordon or finding 40 point to up one of your Saurus Guard units to 10x. Alternatively you could take Palisade and Shackles.