1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

AoS ravagekitteh’s list thread - feedback wanted

Discussion in 'Seraphon Army Lists' started by ravagekitteh, Jan 29, 2019.

  1. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    Rather than create numerous different threads for each battle/list, I though it might be easier just to create one thread where I can post idea list ideas or requests for your own own suggestions. I’ll also try and stick all the models I have in my collection here to save any confusion. To clarify I am a very inexperienced player, so I will probably need a lot of advice on tactics and good list making.

    Here goes...

    *Gulp*

    (I may go a bit nuts with placeholders)

    Contents:

    Armies:
    Seraphon
    Beastclaw Raiders
    Stormcast Eternals
    Blades of Khorne

    Statuses:
    - B: To be built
    - P: To be painted
    - T: Not fully based but otherwise ready
    - F: Finished

    1000 Point lists:
    Shadowstrike vs Khorne friendly lists

    2000 Point lists:
    Heavily Defensive Stormcast Eternals

    2500 Point lists:
    2500 Point Fangs of Sotek
    2500 Point Olwyr Alfrostun
     
    Last edited: Feb 19, 2019
  2. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    Seraphon Units:
    1 Slann Starmaster - T
    1 Skink Starseer - T
    1 Skink Starpriest - F
    1 Saurus Oldblood on foot - F
    -Celestite Warblade
    1 Saurus Oldblood on Carnosaur - T
    1 Saurus Scar-Veteran on Cold One - B
    1 Saurus Scar-Veteran on Carnosaur - P
    -Celestite War-spear
    1 Saurus Sunblood - F
    1 Saurus Eternity Warden - T
    1 Saurus Astrolith Bearer - B
    12 Saurus Warriors - F
    -Celestite Clubs
    12 Saurus Warriors - T
    -Celestite Clubs
    12 Saurus Warriors -B
    -Celestite Clubs
    10 Saurus Guard - T
    10 Saurus Guard - T
    10 Saurus Guard - P
    8 Saurus Knights - F
    -Celestite Lance
    8 Saurus Knights - B
    -Celestite Lance
    8 Saurus Knights - B
    -Celestite Lance
    11 Skinks - F
    -Meteoric Javelins and Star-bucklers
    11 Skinks - F
    -Boltspitters and Moonstone Clubs
    11 Skinks - P
    -Boltspitters and Star-bucklers
    11 Skinks - P
    -Moonstone Clubs and Star-bucklers
    5 Chameleon Skinks - B
    3 Terradon Riders - T
    -Starstrike Javelins
    -Alpha

    3 Skink Handlers - F
    1 Salamander - F
    Bastiladon - T
    -Solar Engine
    Bastiladon - P
    -Solar Engine
    1 Engine of the Gods - B
    1 Troglodon - T
     
    Last edited: May 14, 2019
    Captaniser and LizardWizard like this.
  3. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    Stormcast Eternal Units:
    1 Lord-Celestant on Dracoth - T
    -Tempestos Hammer
    1 Lord-Castellant - F
    1 Lord-Relictor - T
    1 Knight-Vexillor - F
    -Pennant of the Stormbringer
    1 Knight-Heraldor - F
    1 Knight-Venator - T
    1 Errant-Questor - T
    1 Gryph-Hound - F
    5 Liberators - F
    -Warblades and Sigmarite Shields
    -Grandblade

    5 Liberators - F
    -Warhammers and Sigmarite Shields
    5 Liberators - T
    -Warhammers and Sigmarite Shields
    5 Judicators - F
    -Skybolt Bows
    -Shockbolt Bow

    5 Protectors - T
    -Starsoul Mace
    3 Prosecutors - T
    Celestial Hammers
    3 Retributors - T
     
    Last edited: May 14, 2019
    Nazqua and LizardWizard like this.
  4. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    Beastclaw Raiders Units:
    1 Frostlord on Thundertusk - T
    1 Huskard on Stonehorn - B
    1 Stonehorn Beastriders - T
    4 Mournfang Riders - B
    -Gargent Hackers
    4 Mournfang Riders - T
    -Culling Clubs and Prey Hackers
    4 Mournfang Riders - B
    -Culling Clubs and Prey Hackers
    1 Icebrow Hunter - B
    2 Frost Sabres - B
    2 Frost Sabres - B
     
    Last edited: May 14, 2019
    LizardWizard likes this.
  5. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    Khorne Units:
    1 Mighty Lord of Khorne - T
    1 Bloodsecrator - T
    1 Bloodstoker - F
    1 Slaughterpriest - T
    1 Khorgoroth - T
    1 Skull Cannon - P
    3 Bloodcrushers - P
    5 Blood Warriors - T
    10 Bloodletters - T
    20 Bloodreavers - T
     
    Last edited: Feb 19, 2019
    LizardWizard likes this.
  6. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    [Placeholder]
     
  7. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    I know it’s heresy of the highest accord, but the first list I’ve come up with is a Stormcast one. I’d be intrigued to know your thoughts:

    Allegiance: Stormcast Eternals

    Leaders:

    Lord-Castellant (100)
    - General
    - Command Trait: Staunch Defender
    - Mystic Light (Artefact): Fury Brand

    Lord-Relictor (100)
    - Prayer: Translocation

    Lord-Celestant on Dracoth (220)

    - Tempestos Hammer
    - Mount Trait: Thunder Caller


    Knight-Venator (120)

    Knight-Vexillor (120)

    - Pennant of the Stormbringer
    - Treasured Standard (Artefact): Lichebone Standard


    Knight-Heraldor (100)

    Units:

    5x Liberators (100)
    - Warblade & Shield
    - 1 x Grandblade


    5 x Liberators (100)

    - Warhammer & Shield

    5 x Liberators (100)

    - Warhammer & Shield

    5 x Judicators (160)

    - Skybolt Bows
    - 1 x Shockbolt Bow


    5 x Protectors (200)

    - 1 x Starsoul Mace

    3 x Prosecutors with Celestial Hammers (100)

    3 x Retributors (220)


    Battalions:

    Lords of the Storm (140)

    Hammerstrike Force (120)

    Total: 2000/2000

    Leaders: 6/6

    Battlelines: 4

    Command Points: 3

    Artefacts: 2

    This force is mainly designed for Knife to the Heart, but could likely be used elsewhere.

    The idea would be to field the majority of the forces in a block. The Lord-Castellant would use his lantern to buff the Liberators saves, and the Protectors would limit enemy shooting while the Judicators and Knight-Venator would do their own, and the Relictor and Vexillor heal up casualties. The block would probably sit on a home objective and allow the enemy to come to it, whittling it down before crushing it with the might of its ridiculous save. Meanwhile, the Knight Heraldor, the Prosecutors and the Retributors would sit in the Celestial Realm. Once the enemy has sent their forces halfway towards my block, they will lightning strike in at the relatively unguarded objective along with support from the Lord-Celestant and using the various methods of transportation available, potentially one of the units of Liberators, and hopefully take control.

    My questions are 1. What other Artefact should I take, and 2. What are your thoughts on the list and tactics in general. As I said, I'm quite an inexperienced player, and I've come up with this entirely myself. I feel that it would be quite forgiving to play, helping my inexperienced nature, but please give your honest thoughts and opinions so I can learn from my inevitable mistakes.
     
    Last edited: Feb 7, 2019
    Captaniser and LizardWizard like this.
  8. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    Here's another list I've come up with, this time a Seraphon one for 2500 points

    Allegiance: Seraphon

    Leaders:

    Slann Starmaster (260)
    - General
    - Command Trait: Great Rememberer
    - Artefact: Incandescet Retrices


    Saurus Oldblood on Carnosaur (260)

    - Artefact: Zoetic Dial

    Saurus Sunblood (120)

    - Artefact: Blade of Realities

    Saurus Scar-Veteran on Cold One (100)

    - Artefact: Coronal Shield

    Skink Starpriest (80)

    - Artefact: Light of Dracothion

    Units:

    10 x Saurus Warriors (100)
    - Clubs

    10 x Saurus Warriors (100)

    - Clubs

    10 x Saurus Warriors (100)

    - Clubs

    5 x Saurus Knights (90)

    - Lances

    5 x Saurus Knights (90)

    - Lances

    5 x Saurus Knights (90)

    - Lances

    3 x Terradon Riders (120)

    - Starstrike Javelins

    10 x Skinks (60)

    - Meteoric Javelins & Star Bucklers

    10 x Skinks (60)

    - Boltspitters & Moonstone Clubs

    1 x Salamander (40)


    Behemoths:

    Bastiladon (280)

    Battalions:

    Fangs of Sotek (70)

    Sunclaw Starhost (130)

    Firelance Starhost (150)

    Shadowstrike Starhost (180)

    Total: 2480/2500

    Leaders: 5/8

    Battlelines: 8

    Behemoths: 2/5

    Artillery: 1/5

    Command Points: 5

    Artefacts: 5/5

    Once again, let me know what you think, and any tips of tricks you might have. This list's tactics would probably be more tailored to the enemy army than that of the Stormcast list, so I don't think they'd be cast iron enough to list as a constant. Thanks.
     
    Last edited: Feb 7, 2019
  9. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    One for Beastclaw Raiders:

    Allegiance: Beastclaw Raiders

    Leaders:

    Frostlord on Thundertusk (420)
    - General
    - Command Trait: Everwinter's Master
    - Command Trait: Massive Bulk
    - Artefact: The Pelt of Charngar


    Huskard on Stonehorn (340)

    - Blood Vulture
    - Artefact: The Bleeding Skull of Dragaar


    Units:

    4 x Mournfang Pack (320)
    - Culling Clubs or Prey Hackers with Iron Fists

    4 x Mournfang Pack (320)

    - Culling Clubs or Prey Hackers with Iron Fists

    4 x Mournfang Pack (320)

    - Culling Clubs or Prey Hackers with Iron Fists

    2 x Frost Sabres

    2 x Frost Sabres


    Behemoths:

    Stonehorn Beastriders (320)
    - Chaintrap

    Battalions:

    Eurlbad (170)

    Olwyr Alfrostun (190)

    Total: 2480/2500

    Leaders: 2/8

    Battlelines: 4

    Behemoths: 3/5

    Artefacts: 2/3

    Again, I would very much like to hear your opinions on this and my other lists - all comments, advice and queries welcome!
     
  10. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    Next are two 1000 point lists me and a friend are likely going to play against each other. The main question here is are they evenly matched. I’m not looking for either side to be better than the other - rather that the battle will be fun and could go either way.

    Seraphon:

    Allegiance: Seraphon

    Leaders:

    Saurus Sunblood (120)
    - General
    - Command Trait : Thickly Scaled Hide
    - Artefact : Incandescent Rectrices


    Skink Starpriest (80)
    - Artefact : Prism of Amyntok

    Units:

    10 x Skinks (60)
    - Meteoric Javelins & Star Bucklers

    10 x Skinks (60)
    - Boltspitters & Moonstone Clubs

    3 x Terradon Riders (120)
    - Starstrike Javelins

    10 x Saurus Warriors (100)
    - Clubs

    10 x Saurus Warriors (100)
    - Clubs

    Behemoths

    Troglodon (160)

    Battalions:

    Shadowstrike Starhost (180)

    Total: 980/1000

    Leaders: 2/4

    Battleline: 4/2

    Behemoths: 1/2

    Artefacts: 2/2

    Khorne:

    Allegiance: Khorne

    Leaders:

    Mighty Lord of Khorne (120)
    - General
    - Command Trait : Slaughterborn


    Slaughterpriest (100)
    - Blood Blessing : Bronzed Flesh

    Bloodsecrator (140)
    - Banner of Khorne (Artefact) : Banner of Rage

    Units:

    10 x Bloodletters (120)
    - Bloodsoaked Banner

    5 x Blood Warriors (100)
    - Goreaxe & Gorefist

    1 x Khorgoraths (90)

    3 x Bloodcrushers (140)

    1 x Skull Cannons (150)

    Total: 960/1000

    Leaders: 3/4

    Battleline: 2/2

    Artillery: 1/2

    Artefacts: 1/1

    As I said before, the purpose of these lists isn’t for one to be able to beat the other easily, but for the two to be evenly matched against each other. It seems ok to me, but you guys are far more experienced, so I would very much appreciate it if you could give any comments, tweaks or general advice, either with these or with any of my other list ideas. Thanks
     
  11. CitizenCake
    Skink

    CitizenCake Member

    Messages:
    47
    Likes Received:
    89
    Trophy Points:
    18
    I dont know much about khorne, but the seraphon list looks like it'll be a hard play. I'm not sure about using terradons in the shadowstrike as the deepstrike brings them in at the end of movement and their MW trigger in the movement phase so they will most likely die before they get a chance to use it. Most khorne stuff is really good in melee too so I dont expect the warriors to last long.
     
    ravagekitteh likes this.
  12. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

    Messages:
    12,249
    Likes Received:
    20,130
    Trophy Points:
    113
    No, the warscroll says "in any of your movement phases" and it doesn't say that you cannot move afterwards.

    They can move and drop their bombs in the phase they are set up.
    (Unless I missed a FAQ on that).

    Move them 9" toward the enemy, 1" over them, 3" back. That's 14" total and you have moved over an enemy so you can drop bombs. Note that all Terradons can drop their bombs even though only one has moved over an enemy.


    About the lists...
    I don't know much about Khorne but the Seraphon list looks quite weak. The Terradons are fine and they will most likely do some good damage (sniping the Bloodsecrator or anything else that looks like it is the biggest threat), and the Troglodon might work if it hits first, but neither the Saurus nor the Skinks will do a lot.
     
    ravagekitteh likes this.
  13. CitizenCake
    Skink

    CitizenCake Member

    Messages:
    47
    Likes Received:
    89
    Trophy Points:
    18
    Interesting. Guess I missed that. I must just play too much 40k haha
     
    ravagekitteh likes this.
  14. Nazqua
    Carnasaur

    Nazqua Well-Known Member

    Messages:
    1,026
    Likes Received:
    3,447
    Trophy Points:
    113
    Nice selection of models, I think some more razerdons and sallys could come in useful, especially with the summoning mechanics
    this video makes a good comparison between the two -watch

    Although they do cost a pretty penny for just one, if you don't have the money to spare you should spend an evening with some green stuff and cold nes/coldone dark elf spear riders and get some nice looking cheap alternatives - Screenshot 2019-03-14 at 19.43.19.png Screenshot 2019-03-14 at 19.43.09.png
     
  15. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    Given the size of my current collection, the amount I still have to go and my lack of being part of a competitive gaming scene, along with the obvious cost, I think I’ll probably leave it for now. However, if I do find myself getting more into the gaming side of things, I’ll definitely want to pick some up, alongside some Ripperdactyls and others :).
     
    Nazqua likes this.
  16. ravagekitteh
    Skink Chief

    ravagekitteh Well-Known Member

    Messages:
    1,577
    Likes Received:
    2,874
    Trophy Points:
    113
    So at some point I’m planning to have a game, and because of my friends small collection size compared to mine, I’d thought it would probably be a good idea for them to borrow some of my Beastclaw. My question is, are these two armies evenly matched.

    The battleplan would be Ambush in the Cursed Temple, as detailed in the Seraphon Battletome

    Seraphon:
    12355C09-6E04-4CE7-8BB2-B4C348BD68B2.jpeg

    Beastclaw:
    B8FA2822-4513-4B71-BCFA-0A5644A320DD.jpeg

    Seraphon tactics would be to stick the Saurus Guard and Warden at the objective at the beginning, and the bring in the rest turn 1. Slann can sit and summon whilst the rest of the army can get between the Beastclaw and use the driving force ability to keep them away - the extra 3” movement in the beginning should help. Beastclaw aren’t so though out as my opponent would be controlling them, but the Icebrow Hunter in the Skal should be helpful claiming the objective and the Jorlbad will help with charging towards the centre.

    Thoughts?
     

Share This Page