1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

AoS Realmshaper Engine and moving or random objectives

Discussion in 'Rules Help' started by xoid, Apr 23, 2020.

  1. xoid
    Skink

    xoid Member

    Messages:
    48
    Likes Received:
    81
    Trophy Points:
    18
    So really this is two questions.

    1) For a battleplan like Relocation Orb where the objective moves to one of 5 fixed locations do you have to set up the RSE outside of 6 inches of all of them? I feel the answer is yes, but strictly as written I'm not sure that is what it says, so am curious.

    2) The battleplan Starstrike has random objective placement after the game has begun, and due to the size of the RSE it is fiddly, if possible at all, to place it more then 6" from all of the potential locations, so what is the proper way to handle it in this battleplan?

    Thanks
     
    LizardWizard likes this.
  2. LizardWizard
    Skink Priest

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    3,892
    Likes Received:
    8,461
    Trophy Points:
    113
    The placement for terrain is only effected during the setup phase. So it is entirely possible for the Shifting Orb or Starstrike objectives to land within 6" of the RSE or even within cover of other terrain pieces.
     
    Killer Angel, Grotpunter and xoid like this.
  3. xoid
    Skink

    xoid Member

    Messages:
    48
    Likes Received:
    81
    Trophy Points:
    18
    Thanks!
     
    LizardWizard likes this.

Share This Page