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8th Ed. (Redirect To) Caneghem's Review of the New Lizardmen!

Discussion in 'Lizardmen & Saurian Ancients Discussion' started by Caneghem, Aug 3, 2013.

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  1. Dreadgrass
    Ripperdactil

    Dreadgrass Member

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    Re: Caneghem's Review of the New Lizardmen! Update: Specials

    I believe caneghem meant you on average roll 7 hits which will on average cause ~1 wound, same as 6 poison shots.

    I love the idea of the Arc of Sotek, but everytime I go to add it to a list I feel Id get more mileage out of just adding another 2 swarm bases and putting the leftover points towards something else.

    Loving the review caneghem! A few real good nuggets in there I'd overlooked (Stegs/basti's using skinks Initiative for starters!) Looking forward to the rest!
     
  2. Caneghem
    Carnasaur

    Caneghem New Member

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    Re: Caneghem's Review of the New Lizardmen! Update: Specials

    Yeah, that's what I meant indeed. 7 str 2 hits will average to one wound, just like that same number of poison shots. It is not great, but it is a free attack that might knock the odd wound off a model here or there. By comparison, the Solar Engine doesn't get any extra combat grindy goodness.

    Almost done with the Rares.
     
  3. Silverbolt
    Temple Guard

    Silverbolt Active Member

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    Re: Caneghem's Review of the New Lizardmen! Update: Specials

    Loving the review so far! Some great analysis. Can't wait to read the rare section.
     
  4. Rettile
    Ripperdactil

    Rettile Active Member

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    do you know if kroak's spell and the burning alignment still can target enemy units in close combat?
     
  5. Pofadder
    Cold One

    Pofadder New Member

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    Still waiting for my armybook....hopecully tomorrow at supplier. Dods our swarms have unstable special rule? Or is it a BRB rule for swarms?
     
  6. The Red Devil
    Stegadon

    The Red Devil Defender of Hexoatl Staff Member

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