1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

AoS Seraphon at 1k

Discussion in 'Seraphon Tactics' started by Joshua Horchler, Apr 16, 2019.

  1. Joshua Horchler
    Ripperdactil

    Joshua Horchler Well-Known Member

    Messages:
    456
    Likes Received:
    669
    Trophy Points:
    93
    Do you think this can compete with the normal 1k Shadowstrike list?

    Slann
    20x Skinks
    10x Skinks
    4x Razordon
    3x Razordon
    3x Rippers
    3x Rippers

    My local store started a new league and I randomly face a lot of Free Peoples armies and they are really good at turtling and it's hard to imagine the normal Shadowstrike being good against their list.

    Anyone have any thoughts? I though between the 14 inch move and 2 bloat toads, i could still make use of the Rippers and because they play so defensively, i can hide the Slann and get an entire game of summoning.
     
    LizardWizard likes this.
  2. LizardWizard
    Skink Chief

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    1,711
    Likes Received:
    2,341
    Trophy Points:
    113
    I think you should do fine. You will be at a lot more drops though.
     
  3. Wilhelm Stürmer
    Razordon

    Wilhelm Stürmer Well-Known Member

    Messages:
    359
    Likes Received:
    542
    Trophy Points:
    93
    With all that shooting you're trying for, isn't it usually recommended to bring an AstroBear?
     
    LizardWizard likes this.
  4. LizardWizard
    Skink Chief

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    1,711
    Likes Received:
    2,341
    Trophy Points:
    113
    He won't have enough LoSaT time to get the Razordons and the Astro into range.
     
  5. Wilhelm Stürmer
    Razordon

    Wilhelm Stürmer Well-Known Member

    Messages:
    359
    Likes Received:
    542
    Trophy Points:
    93
    That makes sense. :)
     
    LizardWizard likes this.
  6. LordBaconBane
    Saurus

    LordBaconBane Active Member

    Messages:
    66
    Likes Received:
    106
    Trophy Points:
    33
    This sounds a bit nitpicky, but depending who you're facing, you may want to have your rippers as a unit of 6 instead of two 3's. A unit of 6 is really good for wrecking big guys and units of 30-40 models.
     
    Joshua Horchler and LizardWizard like this.
  7. Joshua Horchler
    Ripperdactil

    Joshua Horchler Well-Known Member

    Messages:
    456
    Likes Received:
    669
    Trophy Points:
    93
    Yeah I was liking the idea of 2 bloat toads but good point.
     
    LizardWizard likes this.
  8. LordBaconBane
    Saurus

    LordBaconBane Active Member

    Messages:
    66
    Likes Received:
    106
    Trophy Points:
    33
    Don't get me wrong, 2 can work, especially in a very spread out game. Its more so something to consider. For example, if you're facing Skaven and they got a Screaming Bell in the back... BAM you wipe it.
     
    LizardWizard and Joshua Horchler like this.

Share This Page