1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Don't have enough monsters? Or just want to show off your painting skills. Why not try entering the Monster Mash! - Click here for more info.
    Dismiss Notice

AoS Shadowstrike

Discussion in 'Seraphon Army Lists' started by Saurus, Sep 14, 2018.

  1. Saurus
    Skink

    Saurus New Member

    Messages:
    17
    Likes Received:
    4
    Trophy Points:
    3
    Hi all!
    Which Shadowstrike army (1250pt) do you prefer?
    Thanks for any suggests!
     
  2. LizardWizard
    Terradon

    LizardWizard Well-Known Member

    Messages:
    522
    Likes Received:
    604
    Trophy Points:
    93
    I would run something along the lines of this:

    Allegiance: Seraphon

    LEADERS:
    Slann Starmaster
    (260)
    - General
    - Command Trait : Great Rememberer
    - Artefact : Incandescent Rectrices
    Skink Starpriest (80)
    - Artefact : Light of Dracothion

    Units:
    6 x Ripperdactyl Riders (280)
    40 x Skinks (240)
    -Boltspitters & Star Bucklers
    10 x Skinks (60)
    -Boltspitters & Star Bucklers
    3 x Razordons (120)

    BATTALIONS:
    Shadowstrike Starhost
    (180)

    TOTAL: 1220/1250 EXTRA COMMAND POINTS: 1 WOUNDS: 88

    You can bring whichever affordable endless spell you like most. I often choose Malevolent Maelstrom when I have 20 floating points. Many armies rely heavily on spells and if you get MM off it has the potential to cripple one or more turns for them. The artifacts are also pretty flexible. Alternatively you could drop the Razordons and forego an endless spell to add in a Saurus Astrolith Bearer.
     
  3. Saurus
    Skink

    Saurus New Member

    Messages:
    17
    Likes Received:
    4
    Trophy Points:
    3
    An astrolith sounds like a good idea, but unfortunately the total would be 1260pt :( am I wrong?
     
  4. LizardWizard
    Terradon

    LizardWizard Well-Known Member

    Messages:
    522
    Likes Received:
    604
    Trophy Points:
    93
    You are correct, I am bad at math. I think you are better off with the Razordons anyways. lol. You can already reroll hits and wounds of 1's from the Trap is Sprung battalion ability and your Rippers will be swooping while your main Skinks will have the 40 man bonus. Not that d3 extra Celestial Conjuration points isn't nice.
     
  5. Justin C
    Skink

    Justin C New Member

    Messages:
    19
    Likes Received:
    18
    Trophy Points:
    3
    Based on my current army building trends I would suggest:

    Allegiance: Seraphon
    Mortal Realm: Shyish
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    Skink Starpriest (80)
    Engine of the Gods (220)
    - Artefact: Ethereal Amulet
    Engine of the Gods (220)
    - Artefact: Sepulchral Plate
    10 x Skinks (60)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins & Star Bucklers
    6 x Ripperdactyl Riders (280)
    Shadowstrike Starhost (180)
    Chronomantic Cogs (60)
    Soulsnare Shackles (20)
    Total: 1500 / 2000
     
  6. gmoney
    Saurus

    gmoney Member

    Messages:
    75
    Likes Received:
    19
    Trophy Points:
    8

Share This Page