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AoS Video - Saurus Knights - How to QUADRUPLE their damage!

Discussion in 'Seraphon Tactics' started by Caleb ex nihilo, May 12, 2020.

  1. Caleb ex nihilo
    Chameleon Skink

    Caleb ex nihilo Well-Known Member

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    Have a bunch of Saurus Knights laying around? Their warscroll may not be as bad as it looks! You can easily get 5 knights from an average of 4 damage to over 18!!

    Was that clickbait enough? Lol.

    Here is the TLDW:

    5 Saurus Knights with Spears
    - Coalesced (+1 Jaw attacks)
    - Koatl’s Claw (+1 to hit on the charge)
    - On the Charge (+1 dmg for spears)
    - Scar Vet on Carno/Cold One - Cmd Pt 6’s to hit = Extra Hit
    - Skink Starpriest – 6’s to wound = 1 Mortal Wound
    - Reroll 1’s to hit (command pt or Hand of Glory spell)

    2 Cmd points (only 1 if your spell hand of glory goes off from Starpriest) and that takes them from an avg of 4 dmg vs 4+ save to over 18 dmg.
     
    ILKAIN, Aginor, Imrahil and 1 other person like this.
  2. Vexcor
    Temple Guard

    Vexcor Active Member

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    Because of that i will try 2 x 10 Knight Units in my next battle. I really Like them as battleline and for 100 points they are really cost efficient
     
    ILKAIN, Imrahil and Caleb ex nihilo like this.

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