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 Post subject: Lizardmen vs. Empire (800 pts skirmish)
PostPosted: Wed Nov 02, 2011 3:12 pm 
Joined: Wed Nov 02, 2011 2:46 pm
Posts: 1
I'm sorry, but I have no pictures. :(
It started off with me being a bit confident, deployed first, and won the roll for first turn. My confidence wasn't even dented by the two mortars and cannon. I had a unit of 14 skinks with a brave, a unit of salamanders, and a unit of 29 saurus. I also had a oldblood, and a skink priest. The salamanders were ont he left, saurus in the middle, and the skinks as the right flank.
It started with me advancing on Marcus's army (opponent's name) and getting lucky with the mortars missing, and the cannon only taking one saurus casualty. My skinks failed to do much, and no lick with the salamanders. But my priest called on the comet of cassandora on the higher version, which was spared disspelling by a one. The rest of the battle went on, with not much interesting, apart from the fact that my priest nearly died. The comet came down when my unit of saurus were 4 inches away from the comet. The unit was decimated, the empire units within 11" destroyed (I really got an 11" range!). I felt lucks, even though my salamanders were dead, the skinks barely survived, and the saurus with only a rank and a bit left. We counted it as a win for me, because of the devastation caused.
I was happy. :)
Marcus was still telling tales of the comet a few weeks later.


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 Post subject: Re: Lizardmen vs. Empire (800 pts skirmish)
PostPosted: Thu Jan 12, 2012 6:51 pm 
Joined: Mon Jan 09, 2012 2:43 pm
Posts: 8
the comet is a powerfull spell, i won my match against Dwarf 1100pts, killed ca 10 wariors, 11 gunners and a canon,and 8 greybeards

a fantastic spell, i scored a 10" shoot XD


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 Post subject: Re: Lizardmen vs. Empire (800 pts skirmish)
PostPosted: Mon Mar 19, 2012 9:16 pm 
Joined: Sat Apr 02, 2011 12:11 pm
Posts: 198
Location: UK
The Comet is really good for messing up your opponent's moving. They have to avoid the Comet or die.


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