In conclusionTeam Performance
So, when all the dice had finished rolling, the SQUIG Hoppers had come in… dead last. By quite a distance, being some 37 points behind the Heroes of Legend in 19th place. Annoyingly, we (well, mainly Graham, Adam and Dan if you total up who scored what victory points) actually scored more victory points than the next five teams above us (as well as the ultimate winners of the event, the Heelan Hammer All Stars).
I think the main cause of our downfall (other than not being the best Warhammer players in the world…) was that we really did just approach the event as a laugh. As I mentioned in the report for the first game, we hadn’t really looked at the match-up process before the first game and so we messed up badly there and in the second game.
We also didn’t really critique each other’s lists much prior to the event. Other than my suggesting to Dan that as he had five points spare on the list he sent me that he might want to think about taking the Ironcurse Icon on one of his characters, and suggestions to ensure lists were legal, there wasn’t a whole lot of planning around the lists. Myself, Adam and Graham were travelling together that weekend and on the way back we discussed how we might have been better approaching our list design each of us taking on a couple of roles with our armies, for example Combat, Anti-Magic etc, and then trying to get match-ups based on our assessment of what role would be the best match for the enemy lists..
On a personal level this was my worst performance since I’ve been going to tournaments (in fact this was exactly the kind of set of results I was fearing when I went to my first tournament). Aside from getting two match-ups I really didn’t want in the first two games, my usual playing incompetence and bad dice rolls, it didn’t help that I came up against two armies using either a Dragon or Greater Daemon, neither of which I’ve played against before as no-one at the club has been running them since I’ve been going there. Of course, my first game at the club following Polish Sausage was against Daemons running a Lord of Change…The other SQUIG team
There were two teams from Leicester SQUIGs at Polish Sausage, the other team, the Mangler SQUIGs consisting of Joel Henry, Paul Thompson, Alan “Not the legend” Thompson and Ben “Panzer” Harris.
Overall they came a quite respectable 6th place and Joel picked up the “Bloodthirster” award for ETC Comp thoughts
This was also the first event I’ve played in using ETC comp restrictions. As I mentioned at the start of this report, there was a lot of flak going about for previous drafts of the ETC comp and to be honest I don’t think the comp for 2012 improves things all that much.
Personally I think there’s far too much tinkering with the main rules, such as in reducing the maximum dice you can use to cast with to five (and from what I’ve read, in Draft 2 of the restrictions you’re restricted to using only four dice with some lores) and reducing the amount of dice you can add through channelling. Trying to keep track of all the items that count as adding power or dispel dice is enough to drive you to distraction.
I just can’t imagine what horrors, real or imagined, people in Europe think they are going to come across in games (I’m pretty sure I read a thread where Dan Heelan said just about all the changes have been voted through by the European members of the committee). Really they should just stick to army specific restrictions to limit some of the silliness that’s possible.
The only change the ETC makes that I wholeheartedly agree with is giving half points for units reduced to 25% or less of their starting size.
Overall I’m just glad I don’t live in one of the parts of Europe where ETC comp is becoming the norm for tournaments. Frankly that would probably discourage me from going to tournaments. I’ve nothing against the idea of team events as Polish Sausage was a fun event but we could do with a few more on the UK scene, using a more normal comp like the South Coast GT comp, although I note that in revision 2.0 of that comp some ETC type ideas on restricting the number of dice that can be channelled have crept in.
Anyway, for those who are interested, the draft 2 restriction recently came out and can be found here
Incidentally, having mentioned the Jaded Gamercast right at the start of this report, during the writing of it the hosts of that show released another episode looking at the first draft of the 2012 ETC comp, which you can hear here