So the following is a list I built up, and I have some ideas for it Dracothion’s tail Allegiance: Seraphon Mortal Realm: Ulgu Leaders Slann Starmaster (260) - General - Trait: Great Rememberer - Spell: Stellar Tempest Saurus Oldblood on Carnosaur (240) - Artefact: Doppelganger Cloak Saurus Scar-Veteran on Carnosaur (240) - War Spear - Artefact: Sword of Judgement Saurus Astrolith Bearer (160) Skink Starpriest (80) - Spell: Meteoric Convocation Engine of the Gods (240) - Artefact: Incandescent Rectrices Battleline 5 x Saurus Knights (80) - Blades 5 x Saurus Knights (80) - Blades 5 x Saurus Knights (80) - Blades 10 x Skinks (70) - Meteoric Javelins & Star Bucklers Units 3 x Razordons (120) 3 x Razordons (120) Battalions Dracothion's Tail (80) Firelance Starhost (150) Total: 2000 / 2000 Extra Command Points: 2 Allies: 0 / 400 Wounds: 109 my idea was to focus on mobility and shooting as most of the models would have at least 7inches of movement. So to hold on the heavens 6 razordons, both carnosaurs, and the astrolith bearer. The knights would pin down objectives and then I would deploy my units as needed, preffereably in once focal point. The Slann with an astrolith and Baldwin’s vortex could be gaining 14 to 16 summon points a turn, so I could drop down more razordons, skinks, and a Troglodon. so I’m looking for suggestions on any tactics to improve, and what I should be on the watch for
I find that cogs goes a long ways in DT list. I think cogs and BwV are worth more than a single EotGs. If you don't own those spells atm, then I would say the list is pretty optimized!