Bob has a confession to make. Many of you have commented on the terrible name "Ripperdactyl". As you shall see, its all Bob's fault. A little background, Anyhow, GW were having some trouble finalizing designs for the 8th Ed Lizardmen Book, so PhatMoFo (as terrible concepts department boss) asked if Bob could help out. The main reason Bob was chosen was because Jeremy Vetock had correctly indicated that Australustria was the hardest core place on earth and that therefore Bob must be the Badass-est graphic designer specializing in Warhammer Lizardmen Stick Figure Parody. This is a natural assumption if you consider the Australustrian environment and culture. Welcome to Australustria As you can see, Drop Bears, the Raptaroo and the spiny echidnadon are all common local hazards. Sulphur Crested Cockatrice We keep these as pets. Black Tip Poison We eat this stuff on toast. Even Daughter of Bob has illustrated some local nasties. The kookaburraptor, on the right, is particularly terrifying, as it is a reptile hunter. I get my kids to throw sticks at them if they perch on the clothes line. If you come to visit Bob in Australustria, don't even think about going swimming. To cut a long story short, Seb Perbet, who has my work all over his bedroom walls, begged and pleaded for some design cues to get him started. So I obliged. Sydneyharbourbridgadon and Operasaurus As you can see, I tried to keep the Australustrian influence low key, but as they say "you can take the (He) man out of the (He) country......." I also put my foot down with the writers and insisted that they include a real bastard of a buff wagon. The concept did end up altered just a little in the final execution of the solar engine, and Robin Cruddace decided it would scare the kiddies if we used that naughty word. So now we have the Bastilodon. They already had my early design work for the Couatl multi kit (first posted 24 May 2013) (Please note the forked tail. You saw it here first) And then the unthinkable happened. When the team mentioned they were considering some harder reptilian flyers, I exclaimed, "Ripper Darryl !" in typical Australustrian idiom. It must have been a bad Skype connection and before I knew it Jeremy Vetock had adopted the name "Ripperdactyl" and could not be dissuaded. So sorry guys. Now we've got Ripperdactyls. But only temporarily: they shouldn't last beyond turn 2.
EPIC i wish for a casket of the old ones (proberly needing a more lizzard sounding name though) i really like the sydney ophera house basiladon
This was amazing, especially the Sydneyharbourbridgadon and Operasaurus - a smile even broke through my cold, icy exterior. I've been to Australustria and can verify all these findings: whilst in the Jungle I bumped into 3 Chaoswarys! I even nearly walked into a Golden Orb Weaver's web, the blighter. The worst bit was by far the Sun: it just dosen't suit my North-European skin. It's fair to say Chotec is on my bad list. We also have your 'Black Tip poison' in United Lustriadom, but the orginal version however we tend to feed it to our Hunting Warhounds to ensure they have a better chance of taking those foxes down on a 6.
Great stuff BoB! I liked the Sydneyharbourbridgadon and Operasaurus... And the Casket of the Cold Ones...
If you cover every inch of your exposed pasty white flesh with Bovril, you should be able to field the solar engine. This will have the unfortunate side effect that the warhounds will now hunt you. Tally - Ho! Of course, you won't be missing the casket of cold ones, as you like your beer warm.....
No ales are served at room temperature unless they're Cask Ales! Whilst bitter has a better flavour at nearish room temperature. You can keep your Casket of Cold ones, I'd rather have my Home-Brew Bastiladon!
Bob, you're a genius, Casket of Cold Ones: Range 6", Strength 3, Ignores Armor. Roll the Artillery Dice to see how many Cold Ones are thrown. A Misfire results in a drunken Skink fight and the crew is subject to Animosity for a turn. I f a wound is inflicted, roll a D6 for the target unit. 1: unit is subject to Hatred of your army, 2-4: unit is subject to Stupidity, 5-6: unit is subject to Animosity.