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8th Ed. Ogre allies thought experiment

Discussion in 'Lizardmen & Saurian Ancients Discussion' started by LawGnome, Jul 1, 2014.

  1. LawGnome
    Chameleon Skink

    LawGnome Active Member

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    I might be playing a 3000 point game this weekend where I can bring 500 points of allies (which are taken out of the respective point slots, so if I bring an ironblaster it is 170 points from my rare allotment).

    My two armies are lizards and ogres. I have access to all ogre models.

    So the thought experiment is this: if you could bring 500 points of ogres with your lizard army, what would you bring and why?

    Would you try to shore up weaknesses in your own army, or would you choose to emphasize a strength?

    To start discussion, my thought is that you bring allies to shore up a weakness. Lizards are great at shooting, but not so great in close combat. So you bring some stubborn maneaters with extra hand weapons and great weapons to act as shock troops while your skinks work on reducing and redirecting.
     
  2. Professor_Skink
    Skink

    Professor_Skink New Member

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    Ironblasters. Maybe mourn fang. Those units have capabilities our army doesn't, so being able to have a cannon or heavy mc will make lizard men ridiculously nasty
     
  3. D43m0nSp4wn
    Saurus

    D43m0nSp4wn New Member

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    Definitely shore up weaknesses in the Lizards line up. Mourn fang and Iron blasters are spot on, we really don't have anything comparable to them.

    We don't need to emphasise our strengths IMHO as the stuff we are strong at we really are strong at.
     
  4. NexS1
    Carnasaur

    NexS1 Well-Known Member

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    I don't mind the thunder tusk so as to share the asl with all your enemies!
     

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