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AoS Stürmer's Army Lists

Discussion in 'Seraphon Army Lists' started by Wilhelm Stürmer, Jan 12, 2019.

  1. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    there goes my suggestion as well... :p

    Well, maybe a skink priest, for a chance to re-roll the saves of the knights (and of the units you are going to summon), plus arcane vassal in case you need it.
     
  2. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I would add a Skink Priest or take the CP and Triumph.
     
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  3. Wilhelm Stürmer
    Ripperdactil

    Wilhelm Stürmer Well-Known Member

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    After watching The Honest Wargamer's coverage of the Seraphon/Gotrek list, I think I'd very much like to run a slightly modified version of the list:

    Allegiance: Seraphon
    Mortal Realm: Ghur

    Leaders
    Gotrek Gurnisson (520)
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    - Spell: Meteoric Convocation
    Engine of the Gods (240)
    Engine of the Gods (240)
    Skink Starpriest (80)
    - Artefact: Gryph-feather Charm
    - Spell: Stellar Tempest

    Battleline
    10 x Skinks (70)
    - Boltspitters & Star Bucklers
    10 x Skinks (70)
    - Boltspitters & Star Bucklers
    10 x Skinks (70)
    - Boltspitters & Star Bucklers

    Units
    3 x Razordons (120)
    3 x Razordons (120)

    Endless Spells / Terrain
    Chronomantic Cogs (80)
    Balewind Vortex (40)
    Prismatic Palisade (30)

    Total: 1990 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 87


    Deploy Gotrek at the extreme edge of deployment. Mope your opponent will have to take Turn 1. This is 10 drops, so it's gonna be tough. Standard spell arrangement of having the Starpriest cast Cogs and then have the Slann manipulate them. Iv you get T2 in Round 1, Speed Up Time. If not, it might be better to Slow Down Time. If Gotrek get's the movement buff, he can move up to 14" on T1, assuming you spend a CP. Don't worry to much about run & charge, as he'll stick around just fine through any onslaught. If you get that sweet double turn, he's absolutely going to be into something. Use your Skinks to hedge in the enemy. Summon an AstroBear onto the table asap and set him up with your 2x 6D6 Razordons for maximum effect. Plus you have 2x EotG shenanigans going on. Even if you can't get Gotrek in right away, Skinks can be used to buffer any immediate retaliation and your Razordons should be extremely effective at helping to thin out any hoard units wanting to challenge Gotrek,
     
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  4. Wilhelm Stürmer
    Ripperdactil

    Wilhelm Stürmer Well-Known Member

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    Playing my buddy's Skaven army tomorrow. I've got a few theory crafted lists I'm looking at and would like to get the community's feedback. He's been running a magic heavy list and also a 9x Stormfiends list. He almost always brings WLV, so Malevolent Maelstrom seems like a good Endless Spell to include. Each list will be one or two drops so I can control who goes first. So here are the lists I've come up with:

    Allegiance: Seraphon
    Mortal Realm: Shyish

    Leaders
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    - Artefact: Incandescent Rectrices
    - Spell: Meteoric Convocation

    Engine of the Gods (240)
    - Artefact: Ethereal Amulet
    Skink Starpriest (80)
    - Spell: Stellar Tempest
    Saurus Astrolith Bearer (160)

    Battleline
    10 x Skinks (70)
    - Boltspitters & Star Bucklers
    10 x Skinks (70)
    - Boltspitters & Star Bucklers
    10 x Skinks (70)
    - Boltspitters & Star Bucklers

    Units
    3 x Razordons (120)
    3 x Skink Handlers (40)
    3 x Ripperdactyl Riders (140)

    Behemoths
    Bastiladon (280)
    Bastiladon (280)

    Battalions
    Thunderquake Starhost (120)

    Endless Spells / Terrain
    Malevolent Maelstrom (10)

    Total: 1990 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 94

    The idea here is to focus fire (with rerolls) the Stormfiends or VL Corruptor (depending on his list). I'm also hoping for a T1 EotG summon for more Rippers. Not sure how effective this will be, as Thunderquake is a tasty target for the WLV, but the Battalion's heal should assist with that and I could switch up the Starpriest's spell to add another heal.
    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Allegiance: Seraphon
    Mortal Realm: Aqshy

    Leaders
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    - Artefact: Incandescent Rectrices
    - Spell: Meteoric Convocation

    Engine of the Gods (240)
    - Artefact: Ignax's Scales
    Skink Starpriest (80)
    - Artefact: Light of Dracothion
    - Spell: Stellar Tempest

    Skink Starpriest (80)
    - Spell: Celestial Apotheosis

    Battleline
    10 x Skinks (70)
    - Boltspitters & Star Bucklers
    10 x Skinks (70)
    - Boltspitters & Star Bucklers
    10 x Skinks (70)
    - Boltspitters & Star Bucklers
    10 x Skinks (70)
    - Boltspitters & Star Bucklers

    Units
    6 x Ripperdactyl Riders (280)
    6 x Ripperdactyl Riders (280)
    3 x Razordons (120)

    Battalions
    Shadowstrike Starhost (180)
    Shadowstrike Starhost (180)

    Endless Spells / Terrain
    Malevolent Maelstrom (10)

    Total: 1990 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 110

    This one's pretty obvious. I've read that double SS isn't ideal, but it would definitely keep him playing conservatively. Also has some shooting and EotG shenanigans. It's a fun list, but could be effective.
    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Allegiance: Seraphon
    Mortal Realm: Ghyran

    Leaders
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    - Artefact: Verdant Mantle
    - Spell: Meteoric Convocation

    Engine of the Gods (240)
    Skink Starpriest (80)
    - Artefact: Light of Dracothion
    - Spell: Claws of Glory

    Saurus Sunblood (120) - (Heavens)
    - Artefact: Ghyrstrike
    Saurus Scar-Veteran on Carnosaur (240) - (Heavens)
    - Warblade
    Saurus Oldblood on Carnosaur (240) - (Heavens)
    - Artefact: Blade of Realities

    Battleline
    5 x Saurus Knights (80) - (Heavens)
    - Lances
    5 x Saurus Knights (80)
    - Lances
    5 x Saurus Knights (80)
    - Lances

    Units
    3 x Razordons (120) - (Heavens)

    Battalions
    Firelance Starhost (150)
    Dracothion's Tail (80)

    Endless Spells / Terrain
    Malevolent Maelstrom (10)
    Chronomantic Cogs (80)
    Geminids of Uhl-Gysh (60)
    Quicksilver Swords (30)

    Total: 2000 / 2000
    Extra Command Points: 3
    Allies: 0 / 400
    Wounds: 91

    Alpha Strike fun list. Bring down all the Saurus, keep them in the CA synergy ranges, use CP for each of the them and let them wreck face. Additionally, Cogs can provide better charge chances, Geminids for damage mitigation, QS for added MW cause Skaven are Chaos, and the Maelstrom and Verdant Mantle for additional WLV shut down.

    There they are. What do y'all think?
     
    Last edited: Sep 27, 2019
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  5. Wilhelm Stürmer
    Ripperdactil

    Wilhelm Stürmer Well-Known Member

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    Well, the new book is upon us. I've downloaded the e-book from the Azyr app and been reading through it in hopes of starting to create lists. As a first attempt at a casting list, here's what I've come up with:

    Starborne
    Dracothion's Tail


    Leaders
    Lord Kroak
    -Stellar Tempest

    Slann Starmaster
    -General
    -Itxi Grubs
    -Celestial Equilibrium
    -Celestial Apotheosis

    Skink Starpriest
    -Godbeast Pendant
    -Hand of Glory


    Knight Incantor

    Terradon Chief

    Battleline
    5x Saurus Guard

    -Saurus Guard Alpha
    -Stardrake Icon Bearer
    -Wardrummer

    5x Saurus Guard
    -Saurus Guard Alpha
    -Stardrake Icon Bearer
    -Wardrummer

    10x Skinks
    -Skink Alpha
    -Boltspitter
    -Celestial Dagger


    10x Skinks
    -Skink Alpha
    -Boltspitter
    -Celestial Dagger

    Artillery
    3x Salamander Hunting Pack

    Other
    6x Terradon Riders

    -Terradon Rider Alpha
    -Sunleach Bolas

    Warscroll Battalion
    Shadowstrike Starhost

    Endless Spells
    Balewind Vortex
    Everblaze Comet
    Bound Quicksilver Swords

    Terrain
    Realmshaper Engine

    140/400 Allies
    2000/2000 points
    105 Wounds

    The plan here would be to cast Celestial Equilibrium first, buffing the other Wizards, including the Knight Incantor. The Slann General would get to reroll 2 casts, unbinds, or dispells, thanks to Ancient Knowledge and Itxi Grubs. Kroak would be on the Balewind in the Realmshaper Engine with 5x Guard. The Starpriest would buff the Salamanders. Not sure who I would Strike from the Stars, as I'd want the Terradon Chief near the Terradons. I've also considerd a version of this where I drop the Comet and Incantor, bring the Astrolith Bearer and bump a unit of Skinks to 20.

    I'm not sure this list makes the best use of our Command Ability synergies, but the casting potential of it interests me. I look forward to your feedback.

    By the way, here's a link to a work in progress spreadsheet with condensed info from the Seraphon Battletome 2020.
     
    Last edited: Mar 16, 2020
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  6. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I like it!
     
  7. Wilhelm Stürmer
    Ripperdactil

    Wilhelm Stürmer Well-Known Member

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    I appreciate that! Can we expect to see any lists from you soon or are you still reviewing all the changes.
     
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  8. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Here is what I have so far. Everything is still a WIP.
     
  9. Wilhelm Stürmer
    Ripperdactil

    Wilhelm Stürmer Well-Known Member

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    Another point about this list is that due to the new wording on Shadowstrike, all of the units in that Battalion can be off the board. So more then half this list can be in reserve.
     
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  10. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Yep, this is awesome. Sadly it means we can't through out all the needed buffs onto the units before they engage. However, if screening is the main concern then it is a massive buff.
     
  11. Wilhelm Stürmer
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    Wilhelm Stürmer Well-Known Member

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    Agreed. Honestly, with the need of buffs being heightened, I'm not sure that reserve units are optimal, except for those that are still good without buffs, such as Sallys and Terradons.
     
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  12. Wilhelm Stürmer
    Ripperdactil

    Wilhelm Stürmer Well-Known Member

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    Here's another spell casting list, heavy on casting and endless spells.

    Starborne
    Dracothion's Tail


    Leaders
    Lord Kroak
    -Stellar Tempest

    Slann Starmaster
    -General
    -Itxi Grubs
    -Celestial Equilibrium
    -Celestial Apotheosis

    Saurus Astrolith Bearer
    -Godbeast Pendant

    Skink Starseer
    -Hand of Glory


    Skink Starpriest
    -Fiery Convocation

    Skink Priest

    Battleline
    5x Saurus Guard
    -Saurus Guard Alpha
    -Stardrake Icon Bearer
    -Wardrummer

    5x Saurus Guard
    -Saurus Guard Alpha
    -Stardrake Icon Bearer
    -Wardrummer


    20x Skinks
    -Skink Alpha
    -Boltspitter
    -Celestial Dagger

    20x Skinks
    -Skink Alpha
    -Boltspitter
    -Celestial Dagger

    Artillery
    12x Salamander Hunting Pack

    Endless Spells
    Balewind Vortex
    Bound Purple Sun of Shyish
    Bound Geminids of Uhl-Gysh
    Aethervoid Pendulum
    Prismatic Palisade
    Suffocating Gravetide

    Terrain
    Realmshaper Engine

    2000/2000 points
     
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  13. Wilhelm Stürmer
    Ripperdactil

    Wilhelm Stürmer Well-Known Member

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    WIP Coalesced Thunder Lizard Lists

    V1
    Coalesced
    Thunder Lizard
    Thunderquake 150
    Slann 260
    Sunblood 130
    Stegadon w/ Chief 270
    Bastilidon 220
    Bastilidon 220
    3x Salamander 240
    40x Warriors 320
    10x Warriors 90
    5x Gaurds 100

    V2
    Coalesced
    Thunder Lizard
    Thunderquake 150
    Slann 260
    Stegadon w/ Chief 270
    Bastilidon 220
    Bastilidon 220
    Stegadon 240
    Stegadon 240
    3x Salamander 240
     
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  14. Wilhelm Stürmer
    Ripperdactil

    Wilhelm Stürmer Well-Known Member

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    WIP Coalesced Koatl's Claw List

    Coalesced
    Koatl's Claw
    Kroak 320
    Starseer 140
    Oldblood on Carnosaur 250
    Scar-Vet on Cold One 110
    Oldblood 110
    5x Guard 100
    40x Warriors 320
    20x Warriors 180
    20x Warriors 180
    3x Salamanders 240
    Balewind Vortex 40
     
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