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AoS Seraphon Warscroll design/redesigns

Discussion in 'Seraphon Discussion' started by LordBaconBane, Mar 26, 2021.

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Which warscroll would you like to see designed/redesigned?

Poll closed Apr 23, 2021.
  1. Ancient Razordon

    5 vote(s)
    16.1%
  2. Powerfist Kroxigor

    7 vote(s)
    22.6%
  3. Skink Chief on foot

    7 vote(s)
    22.6%
  4. Redcrested Skinks

    4 vote(s)
    12.9%
  5. Bastiladon with Rev crystal

    3 vote(s)
    9.7%
  6. Ancient Stegadon

    6 vote(s)
    19.4%
  7. Dread Saurian

    3 vote(s)
    9.7%
  8. Lord Kroak

    5 vote(s)
    16.1%
  9. Eternity Warden

    9 vote(s)
    29.0%
  10. Razordons

    6 vote(s)
    19.4%
  11. Skink Oracle on Troglodon

    11 vote(s)
    35.5%
  12. Ripperdactyls

    9 vote(s)
    29.0%
  13. Skink Chief on Ripperdactyl

    2 vote(s)
    6.5%
  14. Bastiladon with Ark of Sotek

    15 vote(s)
    48.4%
  15. Jungle Swarm (bonus)

    5 vote(s)
    16.1%
  16. Kroq'Gar (bonus round)

    7 vote(s)
    22.6%
  17. Slann

    3 vote(s)
    9.7%
  18. Saurus Warriors

    8 vote(s)
    25.8%
  19. Mystery Terrain Piece!

    6 vote(s)
    19.4%
Multiple votes are allowed.
  1. pendrake
    Skink Priest

    pendrake Well-Known Member

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    I don’t see any mention of snakes and swarms.
    :shifty: Dissapointed. :meh:

    I really think separate scrolls perhaps with different point values are in order. Titles:

    Ark of Sotek on Bastilodon

    Solar Engine on Bastilodon

    Wild Bastilodon
    .
    The last ^ one just for completeness.
     
    LordBaconBane likes this.
  2. lazycaptain35
    Saurus

    lazycaptain35 Member

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    I wish we had another oldone contraption where you give a bastiladon a mist engine that emits mist of around its vacinity, helping with countering enemy range and maybe even giving our boys stalk
     
    Last edited: Mar 29, 2021
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  3. LordBaconBane
    Ripperdactil

    LordBaconBane Well-Known Member

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    Thanks! I'm still not 100% on thos warscroll. I feel like it's really missing what makes it special.
     
  4. LordBaconBane
    Ripperdactil

    LordBaconBane Well-Known Member

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    As much as I want to split warscrolls, I'm trying to not go too hogwild. I'm trying to view these from GWs perspective when making these. Also, summoning now os pretty consistent with 9" away from enemies.
     
  5. Kilvakar
    Carnasaur

    Kilvakar Well-Known Member

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    Not sure of the wording on this one. "Pick up to the number of enemy units on the table." This makes it sound like you can attack everything board-wide? But I'm assuming you meant to pick one unit within 10" and either roll 5 dice or a number equal to the number of models in the unit?
     
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  6. LordBaconBane
    Ripperdactil

    LordBaconBane Well-Known Member

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    Sorry looks like I wasnt fully clear there. It's meant to be within the range of 10". I think it would be a lot more attractive at 12 tbh
     
    Last edited: Mar 29, 2021
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  7. Tk'ya'pyk
    Skar-Veteran

    Tk'ya'pyk Well-Known Member

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    Yes, Horned ones, sorry. They were called "skink cold one cavalry" in the 5th edition Lizardman army book and the name kind of stuck with me.
     
    Kilvakar likes this.
  8. Just A Skink
    Skink Chief

    Just A Skink Well-Known Member

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    What if the Eternity Warden has a feature like this?

    Eternal Defender: The presence of the slann imbues an Eternity Warden to shrug off blows that would fell a lesser being.
    If this model is slain while within 3" of a SLANN, roll a dice. On a 4+ (maybe 5+?), the model is not slain and you can heal 1 wound allocated to it.

    EDIT: Oops. Sorry, @LordBaconBane, I just reread the OP. I didn't intend to step on your designing toes.
     
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  9. LordBaconBane
    Ripperdactil

    LordBaconBane Well-Known Member

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    No worries! Tell you what I'll make my version shortly and we can compare notes :) i have an idea or two for mine
     
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  10. LordBaconBane
    Ripperdactil

    LordBaconBane Well-Known Member

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    BEHOLD!! My Troggy warscroll.

    Changes include:
    • 3 attacks for acid shooting instead of D3
    • Rend on all Troglodon weapons
    • Removed rend for Oracle weapon
    • Drawn to the Screams now gives +1 to hit rolls with Trog attacks that targets the impacted unit
    • Venemous Spittle does mortals on hits of 6 instead of wounds on 6
    • 1 die roll, 4+ get a cmd point
    • New CA. Gives Jaw attacks mortals on wound of 6
    • New spell. Removed Comets Call, replaced with Pools of Noxious Poison. Roll a die, does mortals depending on what you get. It's worse then Comets Call but it means that if your Slann or Kroak is casting comets, the Troggy can cast this if you want
    Points: 240~

    Design Thoughts:

    While I do appreciate the monster/wizard warscroll GW came up with, and it's overall not terrible, it doesn't really fit in with anything other than Dracothian Tail lists with Slann/Kroak spell extension. Also, the monster itself doesn't have rend and rather weak damage stats, so I tweaked those. With the better ranged attacks and the CA that gives jaw bonuses, you can now bring this bad boy in Coalesced to get bonuses to the extra Jaw attacks that are granted there.

    On top of that, I felt giving Comets Call to the Oracle a bit odd, since it won't be able to cast the spell if the Slann does. So I replaced with something a bit weaker, but now you'll be able to use that (assuming you don't use any of the Lore spells). I based this spell off of Morathi's unique spell. Essentially, I envision pools of acid suddenly bursting from the ground, melting approaching enemies.

    Concerns:
    By replacing Comets Call, it loses a big spell that could be potentially used in a TL or Koatl's list if you didn't want to bring the Slann.

    skink-oracle-on-troglodon.jpg
     

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