I'm thinking about this list for an upcoming battle vs. Blades of Khorne. A few notes: Coalesced is a must (narrative thing with no subfaction) and the Terradon Chief is a must (narrative thing). Would it be better to drop the Oldblood for another Starpriest? Would it be better to rework the list to have an Oldblood on Carno and a Bastiladon? Advice? Allegiance: Seraphon - Constellation: Coalesced Leaders Saurus Oldblood (110) - General - Warblade - Command Trait: Mighty Warleader Saurus Scar-Veteran on Carnosaur (210) - War Spear - Artefact: Blade of Realities Skink Starpriest (120) - Spell: Hand of Glory Terradon Chief (70) Battleline 10 x Saurus Knights (200) - Lances 30 x Saurus Warriors (270) - Spears 30 x Skinks (180) - Boltspitters Celestite Daggers & Star Bucklers 10 x Skinks (60) - Meteoric Javelins Celestite Daggers & Star Bucklers Units 5 x Chameleon Skinks (90) 5 x Chameleon Skinks (90) 5 x Chameleon Skinks (90) 6 x Kroxigor (280) 6 x Terradon Riders (180) - Sunleech Bolas Endless Spells / Terrain / CPs Bound Quicksilver Swords (40) Total: 1990 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 175
Oldblood on Carno+Scarvet on CO is better than oldblood on foot +scarvet on carno, IMO. Mostly because of mobility and Oldbloods spear is better. Also, oldblood can trigger blood frenzy by ranged attack, which is very helpful. I also would drop quicksilver swords for additional CP or triumph. Otherwise looks solid, but why won't you take 40 skinks instead 30+10? I'd also take celestial harmony over hand of glory to conserve CP.
Thank you, those are helpful suggestions. I REALLY thought about the Oldblood on Carno initially, just because of the ranged attack. As for the Skinks, it's probably my inexperience. I'm worried about them getting charged, so I split up the unit as 30/10 to use a screen unit in front. Optionally, I considered running them with the Kroxigors so I thought about putting the 10 in front of them and the 30 behind them to help their combat. I considered running the Terradons behind the Knights. Camos are for sniping (especially the Slaughter Priest) and/or objective grabbing.