Hello fellow Lustrians! I've seen a couple threads pop up over the last months with some questions about winning competitively without using skinks/sallies and just the general effectiveness of less-shooty seraphon lists. My competitive list has been some variant of Firelance since the book was released and I happen to play in a very competitive group (TTS, so if that's a dealbreaker for you sorry!) with i'd say decent to good results. I've looked around for some more in depth discussion around this side of the book and haven't found much, so I was thinking it might be cool to start some dialogue around what's working, what's not, what matchups are horrendous, etc etc. So, with all that said, how has everyone been finding the combat side of the seraphon book? Any burning questions around matchups or battleplans? What's been working for people? Any weird builds that have surprised you? I actually found giants to be a weirdly massive problem for the knights. All of them having access to break coherency with the whole "put it in the bag" thing ends up being a massive pain. With only 1 inch reach you're perpetually suffering from having to double stack (minimizing your outgoing damage), use your pile in to mitigate it (so you're getting hit first) or just eating it and dealing with losing a couple models in battleshock. I'm sure with a couple games it'll be fine, but it was definitely the biggest factor in the game which I was shocked about.