Apologies if this should be in another one of the subforums (but this seemed to be the best option)! Every 1 in 5 Saurus Warriors can be an Icon-bearer, and every 1 in 5 warriors can be a Wardrummer, to me this reads as for ever 5 Saurus Warriors one of them can be an Iconbearer, and another one can be a Wardrummer leaving you with 3 'normal' warriors per 5. My question is, why wouldn't we max these out? There seems to be nothing saying that icon-bearers or wardrummers have less attacks or are even technically armed differently from the rest of the unit and they give direct benefits for existing. Have I forgotten something from the core rules, or would it not be unreasonable to have 4 drummers and 4 icon-bearers in a unit of 20 Saurus? A front rank carrying a host of personal and unit icons alla assorted historical military parades just seems cool to put on the table.
There is no reason not to bring as many drums and banners as allowed. Specially for the Banners since they are aura based.
Fantastic! Thank you! Now to see if I have enough standards lying around, and decide where they are going!
Yeah, questions like this could go in the AoS "rules help" subforum, but this falls more in the "tactic", so it's good. (and even if not, it wouldn't be a problem anyway)
another cool thing to consider, if you can model them appropriately, is there is no rule preventing the same model from being both a drummer and a banner bearer. I made my knights that way, I can dig up a pic I think from my insta.
Wilson Luther on Instagram: “Saurus Knight musician and standard bearer, gotta love the new rules that lets one model be both. seven hours total.”
my work network is acting up, we have to operate on IE, but that's no longer supported by... well almost everything, so if you have issues its also accessible by the link in my signature. you might have to follow me to see it but im reasonably fast on authorizing followers that are not clearly fake accounts lol
there is an actual tactical reason to do so... as you remove models you can keep both buffs longer. I grant its very minimal, but incremental advantage is incremental advantage lol