Let say a Bastiladon get hit with a bunch of attacks that all hit it at the same time from the same unit. Do you: 1. Roll each save roll separately and when enough attacks get through you use the worse save roll requirement for the remaing rolls? Or 2. Roll all saving rolls att the same time, with whaterever save characteristics is active at the time?
I was under the impression that all attacks happen at the same time. Why would the saves happen sequentially? Is there a FAQ that states the saves are sequential, thus modifying the save value? I didn't see anything like that in the Seraphon or Core rules errata or commentary.
This refers to attack sequences in which all characteristics (to hit, to wound and save) match. When rolling for saves you should, in my opinion, roll them one at a time to determine if the degration has kicked in. Grrr, Imrahil
Multiple Attacks section disagrees: So if the choice is made to roll the attacks all at once, then the wounds and save are all rolled at once as well. Otherwise everything is rolled one at a time.
Yes but it says: "you can" in the core rules. So the oposing player can choose not to do so. Sure he has to roll every dice one at a time (or speed up because it make no difference.) But he can let me roll each save roll seperately.
Allocating wounds isn't part of resolving attacks. The bastiladon, fast rolling or not, doesn't actually take that damage until you've gone through all the attacks. You allocate the wounds AFTER determining damage for all attacks, which is after saves.