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8th Ed. Saving Throws

Discussion in 'Rules Help' started by Gary_M, Mar 23, 2017.

  1. Gary_M
    Razordon

    Gary_M Well-Known Member

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    I'm going to be playing a game of WFB (8th Ed) after a long break shortly and wanted to ask about saving throws as I don't have the rule book handy:

    I have a Scarvet with 2+/4++ with hand weapon and a shield and Armour of Destiny. If I need to roll saves can I roll three:
    Armour, Ward and Parry, or am I limited to the best two?

    Thanks in advance from a forgetful old Hector (If you're old enough to remember this reference I feel sorry for you! If you're not, just Google Hectors House)
     
  2. n810
    Slann

    n810 First Spawning

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    You roll your armor save first, then... you roll either a regen,
    or parry save or a proper ward save whichever is higher.
    (2 saves total)


    Ps. After this step is the optional and rather rare multiply wounds step (double wounds or D3 wounds for instance).
     
    Last edited: Mar 23, 2017
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  3. Gary_M
    Razordon

    Gary_M Well-Known Member

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    n810 and Ritual like this.
  4. Qupakoco
    Skink Chief

    Qupakoco Keeper of the Dice Staff Member

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    Can't stack regen with ward? I forgot
     
  5. n810
    Slann

    n810 First Spawning

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    Yea it was separate in 7th,
    but they made it an alternate ward save in 8th.
    I guess it was a bit of a patch to some of the more OP units.
     
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