Tonight I face a very good player who will be using Tomb Kings. It will be my fourth ever game of sixth edition! In my last game I went combat oriented (Old Blood and Scar Vet, plus a couple of skink priests for support) and managed to beat an Empire army (more by luck than judgement), this one, is magic oriented as TKs look like they are quite strong in that department: Lords Slann, 4th Generation, Dispel Scroll, Plaque of Tepok (know one extra spell), Plaque of Dominion (1 extra power dice to cast and dispel pools). - Going with Heavens. Heroes Scar Vet, Light Armour, Burning Blade of Chotec (-12 to oppos A/S and counts as flaming attacks), Glyph Necklace (5+ Ward), Spawning of Itzl, Cold One, Shield. Will have a +1 Armour save as well as the ward save. Skink priest, level 2, Dispel Scroll. Core 24 temple guard, shields, full command 2 x 10 skink skirmishers Special 2 x 5 Saurus Cav, each with a champion. 5 Chamo skinks Rare 3 salamanders.