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AoS Dracodon

Discussion in 'Seraphon Army Lists' started by darren watson, Feb 4, 2018.

  1. darren watson
    Kroxigor

    darren watson Well-Known Member

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    Have borrowed a mates thunderquake to practice with but after the recent faq love the Draco tail shenanigans you can now pull

    Weds I'm at my club and gonna try this. .

    Allegiance: Seraphon
    Slann Starmaster (260)
    - General
    - Trait: Vast Intellect
    - Artefact: Incandescent Rectrices

    Saurus Scar-Veteran on Carnosaur (240)
    - War Spear
    - Artefact: Coronal Shield

    Skink Priest (80)
    - Priestly Trappings
    - Artefact: Light of Dracothion

    10 x Saurus Knights (200)
    - Lances
    5 x Saurus Knights (100)
    - Lances
    5 x Saurus Knights (100)
    - Lances
    1 x Razordons (40)
    Bastiladon Snakes (280)
    Bastiladon Snakes (280)
    Stegadon (240)
    Dracothion's Tail (60)
    Firelance Starhost (110)

    Total: 1990 / 2000
    Allies: 0 / 400
    Wounds: 92



    Plan is deepstrike Carno scar vet, basti, steg, 10 knights and priest.
    Tp other basti after curse of fating him.

    Alpha move 1 basti forward d6 and hope priest goes off with reroll charges, saves etc. Hopefully slann will give all plus 1 to charge and try and jam all the monsters in but focusing on the snake bastis.

    With both of them going off turn 1 should make for a funny list..


    What other Draco tail combos we working on chaps?

    40 saurus and a saurus oldblood moving them forward 3" is another decent trick
     
    Last edited: Feb 4, 2018
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  2. Aginor
    Slann

    Aginor Fifth Spawning

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    With the restriction to only Saurus units being gone I.... man there is so much that we could try...
    I will post a few lists soon I think.
     
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  3. Seraphage
    Stegadon

    Seraphage Well-Known Member

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    Wait.. can we do that now ? Like don't we have to summon just 1 of the " any seraphon Units" per turn ?

    I did read the FAQ and didn't realise ?

    Edit : This is not a troll question, if someone knows please let me know !
     
    Last edited: Feb 6, 2018
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  4. Darraku
    Skink

    Darraku New Member

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    I would try this, but i'm scared hight armour list destroy me
     

    Attached Files:

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  5. crazyeye45
    Skink

    crazyeye45 New Member

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    That's crazy enough it might work.
     
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  6. Full_time_nerd
    Skink

    Full_time_nerd Member

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    Kroak bomb. You really mean long live the snake bomb!!
     
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  7. Seraphage
    Stegadon

    Seraphage Well-Known Member

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    Besides still wanting to know if we can indeed summon ALL “any other Seraphon units..” at 1 turn I have to say I like the idea of this list a lot. It will only have 2 terrible match ups :

    Nurgle with not many number of units around for snakes - usually few and big - and Death. The new Dearh army will be able to come out from many places and thus their units won’t be as close to each other as they used to be. And they also have that nasty mw save in their whole army almost ! And maybe fyreslayers

    All others should have a problem against this !
     
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  8. Gradeaal
    Skink

    Gradeaal Member

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    I like this list a lot! It seems very similar to the kroaknado list but with less of the power frontloaded on a single model. Been meaning to pick up most of these models if I don't already have them, i'd love to try this out and compare how other people do. If you decide to test out the list let us know what you think!
     
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  9. Xasto
    Kroxigor

    Xasto Well-Known Member

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  10. darren watson
    Kroxigor

    darren watson Well-Known Member

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    Solid result . 1 Basti made it on 1st turn thanks to the stegs alpha ability and hemmed in some Dryads and Hunters with Sythes. Plus the Scar vet managed to charge alongside with him and his Bloodroar took out 2 Hunters after they'
    Lost 1 from Basti's snakes/attacks

    Was out maneuvered quiet a bit though, but you'd expect that playing slyvanteth.

    When both bastis made it into combat it was big fun

    I'l be using it again for sure
     
  11. Aginor
    Slann

    Aginor Fifth Spawning

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    Good job!
     
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  12. Tizianolol
    Temple Guard

    Tizianolol Active Member

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    Guys skink Alpha steg ability works on basti too? It says " skinks" unit, not "skink". Is it an errata?
     
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  13. IggyStarhost
    Chameleon Skink

    IggyStarhost Active Member

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    I’ve asked the same question before, and it does work!
     
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  14. Tizianolol
    Temple Guard

    Tizianolol Active Member

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    Oh sorry , I'm blind:)
     
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  15. Arawn
    Saurus

    Arawn Member

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    Hi guys!
    I was thinkng about this, with the Dracothion tail, what do you think?

    Allegiance: Seraphon
    Leaders Slann Starmaster (260)- General- Trait: Vast Intellect - Artefact: Incandescent Rectrices
    Saurus Scar-Veteran on Cold One (100)- Artefact: Blade of Realities
    Skink Priest (80)- Priestly Trappings- Artefact: Prism of Amyntok Battleline
    5 x Saurus Knights (100)- Lances
    5 x Saurus Knights (100)- Lances
    5 x Saurus Knights (100)- Lances
    40 x Saurus Warriors (360)- Spears
    10 x Skinks (60)- Boltspitters & Moonstone Clubs
    40 x Skinks (200- Boltspitters & Moonstone Clubs
    Units
    6 x Ripperdactyl Riders (280)
    Battalions Dracothion's Tail (60)
    Firelance Starhost (110)
    Shadowstrike Starhost (170)
    Total: 1980 / 2000 Allies: 0 / 400 Wounds: 156

    The idea is, depending of the oponent deployement, trying to put the rippers and 40 Saurus in combat turn 1. (Easy for the rippers, but the Saurus need the help of the +1 and curse of fate of the slann)

    Trying to keep the ennemy busy with these units and control the objectives with my other units et score as many points as possible to win.

    I wanted to put a Sunclaw Starhost at the beginning. But cannot manage to put 2 units of 40 Saurus as we need an extra Saurus oldblood as general to use his command ability to gain 3" and make their charge easier.
     
  16. Aginor
    Slann

    Aginor Fifth Spawning

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    Sounds like a solid idea on first glance.
    I don't have experience with Dracothion's Tail though.
     

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