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AoS Help needed building an ultra defensive list - and how to use it!

Discussion in 'Seraphon Army Lists' started by MerciaBear, Jan 17, 2017.

  1. MerciaBear
    Cold One

    MerciaBear Active Member

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    Hello kind lizard-kin.

    I have played orcs and orks for years now and always favoured mobile, hard hitting forces. Building massive charges and seizing opportunities etc is my bread and butter.

    As a challenge id like to build a really defensive Seraphon list, mainly to fox my player buddies who always expect me to play aggressive. I have the following questions:

    1. Can anyone suggest a good 1000 or 1500 list that is ultra defensive?
    2. What is this sort of list good at? Can it beat all comers?
    3. Could you have a very defensive core and maybe some sneaky objective grabbers?

    I have access to a lot of models so go wild!

    Thanks in advance.

    MB
     
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  2. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    Not played for ages but your army will consist of Guards, basilidons and maybe a slann and vessel, chamo skinks for sneaky but they are all slow so you might want some fast cavalry or flyers.
     
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  3. Lachlin
    Cold One

    Lachlin Well-Known Member

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    Skink priest
    Jade battlemage
    10 saurus warriors
    10 skinks with blowguns
    Bastiladon
    Bastiladon

    980 points. Total gunline army. Cast mystic shield on the bastiladons, and heal as needed. Use the saurus to keep the enemy off the bastiladons that one extra turn.
     
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  4. MerciaBear
    Cold One

    MerciaBear Active Member

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    Good ideas ta! Will let you know if I use it.
     
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  5. Bowser
    Slann

    Bowser Third Spawning

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    Leaders
    Saurus Eternity Warden (140)
    Jade Battlemage (100)

    Battleline
    5 x Saurus Guard (100)
    - Seraphon Battleline
    5 x Saurus Guard (100)
    - Seraphon Battleline
    5 x Saurus Guard (100)
    - Seraphon Battleline

    Units
    5 x Chameleon Skinks (120)
    2 x Salamanders (120)
    3 x Skink Handlers (40)

    Behemoths
    Bastiladon (300)
    Bastiladon (300)

    Battalions
    Eternal Starhost (80)

    Total: 1500/1500

    Similar to what has been posted already, just at 1500.
     
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  6. MerciaBear
    Cold One

    MerciaBear Active Member

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    That is beautiful. What will this list be strong against? Im quite a noob. Apologies. Id imagine it can shred other armies that want to sit back. Can it handle speed? I suppose you just target the fastest moving / biggest threat.
     
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  7. MerciaBear
    Cold One

    MerciaBear Active Member

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    So the Saurus eternity warden triggers the Sworn Guardians rule. Does Sworn Guardians affect the whole unit then?
     
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  8. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    @Bowser list is solid and will do well against most things, mortal wounds is the biggest threat as it is for all armies but it can also deal a lot of damage as well.

    It might struggle against fast opponents but that is where the camo skinks come in along with the range of the basilidon and sallys
     
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  9. MerciaBear
    Cold One

    MerciaBear Active Member

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    Ok brilliant thanks.
     
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  10. Bowser
    Slann

    Bowser Third Spawning

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    @Crowsfoot is correct, this will take on all comers, but tbis is a slow list, fast armies you will pretty much want them to come to you, and you shoot them as they march up, with chameleons assassinating the heroes if possible.
     
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  11. MerciaBear
    Cold One

    MerciaBear Active Member

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    Excellent! Are chameleons capable of assassination do you think? Their damage output doesnt seem overwhelming, but amazing for grabbing objectives.
     
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  12. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    You will be surprised at how good they are ;)
     
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  13. MerciaBear
    Cold One

    MerciaBear Active Member

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    Haha, only one way to find out! Ill start using them soon I think.
     
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  14. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Do you want to extend the concept at 2500?
    Here you are:

    Leaders
    Slaan (260)
    Starseer (160)
    Eternity Warden (140)

    Battleline
    5 x Saurus Guard (100)
    5 x Saurus Guard (100)
    5 x Saurus Guard (100)
    10 x Skinks (80)

    Units
    5 x Chameleon Skinks (120)
    6 x Kroxigors (360)

    Behemoths
    Bastiladon (300)
    Bastiladon (300)
    Engine of the Gods (240)

    Battalions
    Eternal Starhost (80)
    Thunderquake starhost (120)

    Total: 2460 (+40 pts for summoning reserve pool) = grand total 2500

    The thunderquake starhost will re-roll all saves (amongst other things) and will heal itself tnx to the Slann and also the the EotG effect;
    the Starseer will let you play with dices;
    the 40 summoning points? well, what's more fun than pop 3 "useless" skink handlers, directly on an objective? :D
     
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  15. DeadlyRecluse
    Chameleon Skink

    DeadlyRecluse Well-Known Member

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    Chams are pretty much built for assassinating wizards an totems, anything of high importance with a lower wound count is a target
     
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