Late report, 2500 points Battle. Faced the terrible Death Star, the lists were: Lizardmen Slann (3 dice channeling combo, re-roll dispel), BSB Skink priest mounted On ancient stegadon Skink prints On foot 4x10 skink skirmishers 5 skink chameleon 30 Saurus Warriors spear 2x stegadon giant bow 2x 2 Salamanders hunting packs dark elves High sorcerer Cauldron of Blood Helebron Death hag (don’t remember If it was Lord or hero) Master BSB 50 witches (40? Can’t remember) 24 Executioners 10 Dark shards 2x 5 warlocks Hydra first turn a unit of warlocks miscasts a doombolt and destroyed One of my Salamanders units. Big blow to my Tactics. As the game progresses, I avoided be big unit of witches, then I managed to kill the Hydra with blowpipes and giant bow. Then moved for the kill with the stegadons suported by Magic. Sending the Beasts in waves trying to win the combat with every Round of charge. Impact hits devastated the Executioners, then an 11 Thunderstomp result with 2 stegadons destroyed the unit. In The aftermath I charged the sorcerer and Dark shards, killing them in One Round. After that, my opponent have up, the Death Star faixinha to reach my very mobile units (and my scared Slann ).